RUST METRICSFlight deck · live data
Data live Servers11,886 Players99,275 Populated3,950 Fresh wipes 3 h380 Scan5 min
‹ All servers198.73.57.190:28015
Online Full Queue Fresh wipe Wipe due No query

Crazy Rust 3x | Main | 50% Upkeep | Weekly | US

Online 198.73.57.190:28015 checked 11m ago

3x weekly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 15:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 79 SERVER FPS

Server fps

48 h low 57 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 102,209 ×1000

Entities

48 h range 99,623–102,399 · memory 3,540 MB
1239 ET SINCE RESTART 22:00

Uptime

22 h 0 min since its last restart, at the last reading
7-day average0peak 2
Rank#6,746top 30%
Last wipe6d agoweekly schedule
Next wipe15hFri 30 Oct, 08:29 UTC
Memory3,540MBat the last reading
REC 1

Players

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

a steady gap

Next wipe Friday 30 October, 08:29 UTC, in 15h. Every 7 days 2 hours · medium confidence

usual gap7.1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. WPT 1Fri 30 Oct, 08:29 UTC15h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 1hFW
  3. WPT 3Fri 6 Nov, 10:26 UTC7d 17h
  4. WPT 4Fri 13 Nov, 12:22 UTC14d 19h
  5. WPT 5Fri 20 Nov, 14:18 UTC21d 21h
  6. WPT 6Fri 27 Nov, 16:15 UTC28d 23h
  7. WPT 7Thu 3 Dec, 19:00 UTC35d 1hFW
  8. WPT 8Fri 4 Dec, 18:11 UTC36d 1h

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctSat 10 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 47 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 06:33 UTC6d ago 2 – running 0
Fri 16 Oct, 04:37 UTC13d ago 1 halved by day 2 7.1 days 0
Sat 10 Oct, 02:37 UTC19d ago 1 halved by day 1 6.1 days 0
Fri 2 Oct, 05:24 UTC27d ago 1 halved by day 1 7.9 days 0
Fri 25 Sep, 01:55 UTC34d ago 1 halved by day 1 7.1 days 0
Thu 17 Sep, 19:17 UTC41d ago 2 halved by day 3 7.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Crazy Rust 3x | Main | 50% Upkeep | Weekly | US?

At their busiest, its recent wipes drew 1 players on average. 47 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it fell below half when it didn't.

How often does Crazy Rust 3x | Main | 50% Upkeep | Weekly | US wipe, and when?

Lately its wipes have been about every 7.1 days on Crazy Rust 3x | Main | 50% Upkeep | Weekly | US. Friday 30 October at 08:29 UTC is when its next wipe is due. The world it runs now was made 6 days 10 hours ago. The tags state a wipe schedule of one wipe a week.

Lists and filters

Which tags does Crazy Rust 3x | Main | 50% Upkeep | Weekly | US carry, and what do they mean?

Tags published by Crazy Rust 3x | Main | 50% Upkeep | Weekly | US, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): Slots: 100; ts10 (Group limit): You may team up with at most 10; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^w (Weekly): Check: wipe cycle. Every week; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Crazy Rust 3x | Main | 50% Upkeep | Weekly | US appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Crazy Rust 3x | Main | 50% Upkeep | Weekly | US: 3x Rust servers, checked live, Modded Rust servers, checked live and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 3x.

Population

Where does Crazy Rust 3x | Main | 50% Upkeep | Weekly | US sit in the rankings?

Player hours over seven days put Crazy Rust 3x | Main | 50% Upkeep | Weekly | US at #6,746, in the top 30% of all ranked servers.

What is the population on Crazy Rust 3x | Main | 50% Upkeep | Weekly | US?

0 of 100 slots are filled on Crazy Rust 3x | Main | 50% Upkeep | Weekly | US right now. Seven-day check: 0 players on average. Peak reading: 2.

Operator and location

Which location does Crazy Rust 3x | Main | 50% Upkeep | Weekly | US run from?

The name of Crazy Rust 3x | Main | 50% Upkeep | Weekly | US points to North America, though it publishes no region tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 198.73.57.190:28015.

What Rust version is Crazy Rust 3x | Main | 50% Upkeep | Weekly | US on?

Reading: Crazy Rust 3x | Main | 50% Upkeep | Weekly | US, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Crazy Rust 3x | Main | 50% Upkeep | Weekly | US?

Check: fps. Average 87 server fps over the last 48 hours, low of 57. Within range. Reading: 102,399 entities at the highest. That covers buildings, deployables and everything else. Reading: 3,603 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Crazy Rust 3x | Main | 50% Upkeep | Weekly | US, and is it online now?

Reading: online. Crazy Rust 3x | Main | 50% Upkeep | Weekly | US answers right now. By its reported uptime, the last restart was roughly 22 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

How is Crazy Rust 3x | Main | 50% Upkeep | Weekly | US configured, and what rules are in force?

Gather rate check: 3x. That comes from the name Crazy Rust 3x | Main | 50% Upkeep | Weekly | US. Check: group limit. Up to 10 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Which map is live on Crazy Rust 3x | Main | 50% Upkeep | Weekly | US?

Check: map. Procedural, size 4,250, seed 1094774363, generated by the game on Crazy Rust 3x | Main | 50% Upkeep | Weekly | US. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

What do you do to join Crazy Rust 3x | Main | 50% Upkeep | Weekly | US?

Press F1 in Rust and enter client.connect 198.73.57.190:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://discord.com/invite/RwVMr7C.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp100
Max players Slots: 100.
ts10
Group limit You may team up with at most 10.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly Check: wipe cycle. Every week.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.