RUST METRICSFlight deck · live data
Data live Servers11,865 Players95,534 Populated3,881 Fresh wipes 3 h381 Scan5 min
‹ All servers198.73.57.173:28015
Online Full Queue Fresh wipe Wipe due No query

Africa

Online 198.73.57.173:28015 checked 12m ago

COM 1 · connect

Server instruments

last reading Thu 14:00 UTC
0 8 15 22 30 PAX 0 /30

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 90 SERVER FPS

Server fps

48 h low 61 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 99,684 ×1000

Entities

48 h range 97,659–100,086 · memory 4,562 MB
1239 ET SINCE RESTART 10D 21H

Uptime

10 days 21 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,341top 69%
Last wipe117d agono schedule published
Next wipe–no wipe seen yet
Memory4,562MBat the last reading
REC 1

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does Africa wipe, and when?

Its rhythm cannot be told from the wipes of Africa on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 117 days 3 hours ago the current world was made.

Tags

How should you read the tags on Africa?

Tags published by Africa, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2631 (Protocol): Match the game version: protocol 2631 is required; cs156658 (Build): Build 156658; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Africa?

Rust Metrics lists featuring Africa: Rust community servers: live readings. These filters bring it up on the server list: Region: Africa; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does Africa sit in the rankings?

Player hours over seven days put Africa at #15,341, in the top 69% of all ranked servers.

What player count does Africa carry?

Current headcount on Africa: 0 players, 30 slots available. Check: player average. 0 over the last seven days.

Operator and location

Which location does Africa run from?

Reading: location. Nothing in the tags, but the name of Africa points to Africa. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 198.73.57.173:28015.

What Rust version is Africa on?

Version check: Rust network protocol 2631 and build 156658 on Windows, run by Africa. To get in, your game needs the same protocol; Steam applies the update.

Is performance on Africa within range?

Over the last 48 hours the average was 88 server fps; the floor was 61. Reading: 100,086 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 4,926 MB. Expect lag when fps falls and entities climb.

How reliable is Africa, and is it online now?

Africa reports online. Status: normal. Reading: uptime. About 10 days 21 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on Africa?

Check: gather rate. The name Africa does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

What map is Africa on?

Check: map. Procedural, size 4,250, seed 1104, generated by the game on Africa. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How can you get onto Africa?

To join: start Rust, press F1 and type client.connect 198.73.57.173:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp30,ptrak,$r?,v2631,gmrust,cs156658,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp30
Max players The server holds 30 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2631
Protocol Match the game version: protocol 2631 is required.
cs156658
Build Build 156658.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.