RUSTULONULON
Offline 198.73.57.142:28025 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 242/2000
- 253/2000
- 81/200
- 22/200
- 57/300
- 43/100
Quick answers
from the figures on this pageReset cycle
When does RUSTULONULON wipe?
To tell the rhythm of RUSTULONULON, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 192 days 22 hours ago.
Tags
Which tags does RUSTULONULON carry, and what do they mean?
Tags published by RUSTULONULON, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp30 (Max players): 30 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2623 (Protocol): Your game must run protocol 2623 to get in; cs148916 (Build): The server runs game build 148916; ptrak (Networking): Network layer: RakNet, the standard for the game; $rus4 (Region code): The code for this server's region is us4; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show RUSTULONULON?
On Rust Metrics, RUSTULONULON sits in these lists: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does RUSTULONULON hold among Rust servers?
Ranking for RUSTULONULON: #15,490 on seven-day player hours, top 70% of all ranked servers.
What player count does RUSTULONULON carry?
RUSTULONULON is not responding; status offline, last seen 40 days 14 hours ago.
Server details
Which location does RUSTULONULON run from?
No region tag on RUSTULONULON, whose region code is us4. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 198.73.57.142:28025.
What Rust version is RUSTULONULON on?
Reading: RUSTULONULON, Rust network protocol 2623 and build 148916, Windows. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is RUSTULONULON, and is it online now?
RUSTULONULON reports offline. The last reading came 40 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
What rules does RUSTULONULON enforce, and what are its settings?
Reading the name gives no gather rate for RUSTULONULON. 8 players per group, the default value. Mode check gives pve; no combat against other players. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is RUSTULONULON on?
From seed 648252, the game generates the procedural map on RUSTULONULON. Its size is 3,500. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How can you get onto RUSTULONULON?
To join: start Rust, press F1 and type client.connect 198.73.57.142:28025. Or press Launch Rust here and Steam opens the game and connects you.