Rett's_Fent_Land-US
Online 198.73.57.131:28035 checked 9m ago
Server instruments
last reading Thu 20:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 91 · below 20 is lag, below 10 is badEntities
48 h range 88,268–90,672 · memory 2,329 MBUptime
2 days 2 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers, and #615 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 0/300
- 11/50
- 16/200
- 107/110
- 7/200
- 2/150
Quick answers
from the figures on this pageWipe schedule
How often does Rett's_Fent_Land-US wipe, and when?
Its rhythm cannot be told from the wipes of Rett's_Fent_Land-US on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 150 days ago.
Tag meanings
Which tags does Rett's_Fent_Land-US carry, and what do they mean?
These are the tags Rett's_Fent_Land-US publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp30 (Max players): The server holds 30 slots; ts4 (Group limit): Teams are capped at 4; v2625 (Protocol): Protocol 2625: join only on the same game version; cs152897 (Build): Game build reading: 152897; ptrak (Networking): Network layer: RakNet, the standard for the game; $rus4 (Region code): us4 is the region code on record; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Rett's_Fent_Land-US appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Rett's_Fent_Land-US: Modded Rust servers, checked live and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad.
Player count
Where does Rett's_Fent_Land-US sit in the rankings?
Ranking for Rett's_Fent_Land-US: #15,268 on seven-day player hours, top 68% of all ranked servers. Check: group rank. #615 among quad servers.
What player count does Rett's_Fent_Land-US carry?
Current headcount on Rett's_Fent_Land-US: 0 players, 30 slots available. A seven-day average of 0 players is the reading.
Server details
Which location does Rett's_Fent_Land-US run from?
The name of Rett's_Fent_Land-US points to North America, though it publishes no region tag, and its region code is us4. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 198.73.57.131:28035.
What Rust version is Rett's_Fent_Land-US on?
Version check: Rust network protocol 2625 and build 152897 on Windows, run by Rett's_Fent_Land-US. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on Rett's_Fent_Land-US within range?
Check: fps. Average 107 server fps over the last 48 hours, low of 91. Within range. Check: entities. The peak was 90,672, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,782 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is Rett's_Fent_Land-US, and is it online now?
Check: connection. Rett's_Fent_Land-US is online at this moment. By its reported uptime, the last restart was roughly 2 days 2 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
How is Rett's_Fent_Land-US configured, and what rules are in force?
Reading the name gives no gather rate for Rett's_Fent_Land-US. Check: group limit. 4 players, under the name quad. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.
What map is Rett's_Fent_Land-US on?
Size 4,000 and seed 62901634: the game generates the procedural map on Rett's_Fent_Land-US from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
What do you do to join Rett's_Fent_Land-US?
Check: join. Open Rust, press F1, then enter client.connect 198.73.57.131:28035. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.