RUST METRICSFlight deck · live data
Data live Servers11,895 Players92,684 Populated4,089 Fresh wipes 3 h165 Scan5 min
‹ All servers198.72.232.100:28015
Offline Full Queue Fresh wipe Wipe due No query

Pupilo Server Rust 1

Offline NA 198.72.232.100:28015 checked 15d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,702top 71% · #1570 in NA
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 71% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 03:48 UTC24d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Pupilo Server Rust 1?

The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.

How often does Pupilo Server Rust 1 wipe, and when?

The rhythm of Pupilo Server Rust 1's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 24 days 15 hours ago.

Lists and filters

How should you read the tags on Pupilo Server Rust 1?

Tags published by Pupilo Server Rust 1, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Game build reading: 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): Its browser listing: North America. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Pupilo Server Rust 1?

These Rust Metrics lists carry Pupilo Server Rust 1: Modded Rust servers, checked live and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does Pupilo Server Rust 1 sit in the rankings?

Ranked by seven-day player hours, Pupilo Server Rust 1 sits at #15,702 and #1,570 in North America, inside the top 71%.

What is the population on Pupilo Server Rust 1?

Status for Pupilo Server Rust 1: offline. Last seen 15 days 22 hours ago.

Operator and location

Which location does Pupilo Server Rust 1 run from?

Its NA tag places Pupilo Server Rust 1 in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 198.72.232.100:28015.

What Rust version is Pupilo Server Rust 1 on?

Rust network protocol 2634 and build 166652 on Windows is the build Pupilo Server Rust 1 runs. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Pupilo Server Rust 1, and is it online now?

Reading: offline. Pupilo Server Rust 1 last answered 15 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What rules does Pupilo Server Rust 1 enforce, and what are its settings?

Reading the name gives no gather rate for Pupilo Server Rust 1. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is Pupilo Server Rust 1 on?

From seed 352165132, the game generates the procedural map on Pupilo Server Rust 1. Its size is 4,500. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How can you get onto Pupilo Server Rust 1?

To join: start Rust, press F1 and type client.connect 198.72.232.100:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,NA,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166652
Build Game build reading: 166652.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.