RUST METRICSFlight deck · live data
Data live Servers11,777 Players67,749 Populated3,536 Fresh wipes 3 h194 Scan5 min
‹ All servers198.244.164.192:25599
Offline Full Queue Fresh wipe Wipe due No query

| DEV HEAVEN | NO EAC |

Offline 198.244.164.192:25599 checked 45d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,150no region published
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does | DEV HEAVEN | NO EAC | wipe, and when?

The rhythm of | DEV HEAVEN | NO EAC |'s wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 54 days 2 hours ago.

Tag meanings

How should you read the tags on | DEV HEAVEN | NO EAC |?

Tags published by | DEV HEAVEN | NO EAC |, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts6 (Group limit): Team cap: 6; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Game build reading: 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show | DEV HEAVEN | NO EAC |?

On Rust Metrics, | DEV HEAVEN | NO EAC | sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does | DEV HEAVEN | NO EAC | sit in the rankings?

Ranking for | DEV HEAVEN | NO EAC |: #14,150 on seven-day player hours, top – of all ranked servers.

What is the population on | DEV HEAVEN | NO EAC |?

Reading for | DEV HEAVEN | NO EAC |: offline at this moment; last seen 45 days 9 hours ago.

Operator and location

What location is | DEV HEAVEN | NO EAC | hosted in?

Reading: location. | DEV HEAVEN | NO EAC | gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 198.244.164.192:25599.

What Rust version is | DEV HEAVEN | NO EAC | on?

Reading: | DEV HEAVEN | NO EAC |, Rust network protocol 2633 and build 163794, Linux. Check: protocol. To join, your game must match; Steam handles the update.

Is | DEV HEAVEN | NO EAC | up, and how often does it stay up?

Check: connection. | DEV HEAVEN | NO EAC | is offline at this moment. Last contact was 45 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

How is | DEV HEAVEN | NO EAC | configured, and what rules are in force?

No gather rate appears in the name: | DEV HEAVEN | NO EAC |. Group size, maximum: 6 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC off, Valve's system.

Which map is live on | DEV HEAVEN | NO EAC |?

Procedural map on | DEV HEAVEN | NO EAC |, made by the game's generator.

Connection

How do you connect to | DEV HEAVEN | NO EAC |?

To join: start Rust, press F1 and type client.connect 198.244.164.192:25599. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs163794,ts6,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players 100 slots in total.
ts6
Group limit Team cap: 6.
v2633
Protocol Match the game version: protocol 2633 is required.
cs163794
Build Game build reading: 163794.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.