Apex Syndicate | 3x | No Offline Raid
Online 198.12.73.179:28015 checked 13m ago
Server instruments
last reading Thu 21:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 33 · below 20 is lag, below 10 is badEntities
48 h range 46,253–48,512 · memory 2,703 MBUptime
6 days 14 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:24 UTC27d ago | 0 | – | running | 0 |
| Wed 30 Sep, 14:54 UTC29d ago | 2 | – | 1.7 days | 0 |
| Thu 24 Sep, 22:07 UTC35d ago | 0 | – | 5.7 days | 0 |
| Thu 17 Sep, 22:07 UTC42d ago | 0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 291/400
- 170/225
- 217/240
- 45/100
- 32/350
- 325/300
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Apex Syndicate | 3x | No Offline Raid?
The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.
When does Apex Syndicate | 3x | No Offline Raid wipe?
No next wipe can be predicted for Apex Syndicate | 3x | No Offline Raid, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 27 days 14 hours ago the current world was made.
Tag meanings
How should you read the tags on Apex Syndicate | 3x | No Offline Raid?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp150 (Max players): Slots: 150; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from Apex Syndicate | 3x | No Offline Raid. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Apex Syndicate | 3x | No Offline Raid appear in Rust Metrics lists and filters?
On Rust Metrics, Apex Syndicate | 3x | No Offline Raid sits in these lists: 3x Rust servers, checked live and Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.
Player count
What position does Apex Syndicate | 3x | No Offline Raid hold among Rust servers?
Ranking for Apex Syndicate | 3x | No Offline Raid: #13,811 on seven-day player hours, top 62% of all ranked servers.
What player count does Apex Syndicate | 3x | No Offline Raid carry?
Current headcount on Apex Syndicate | 3x | No Offline Raid: 0 players, 150 slots available. Seven-day check: 0 players on average. Peak reading: 1.
Server
Where does Apex Syndicate | 3x | No Offline Raid sit?
No region tag on Apex Syndicate | 3x | No Offline Raid. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 198.12.73.179:28015.
What Rust version is Apex Syndicate | 3x | No Offline Raid on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by Apex Syndicate | 3x | No Offline Raid. To get in, your game needs the same protocol; Steam applies the update.
Is performance on Apex Syndicate | 3x | No Offline Raid within range?
Over the last 48 hours the average was 57 server fps; the floor was 33. Check: entities. The peak was 48,512, counting buildings, deployables and the rest of the world. Memory peak: 3,131 MB. Lag, as players feel it, is low fps plus a climbing entity count.
Is Apex Syndicate | 3x | No Offline Raid up, and how often does it stay up?
Reading: online. Apex Syndicate | 3x | No Offline Raid answers right now. By its reported uptime, the last restart was roughly 6 days 14 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What rules does Apex Syndicate | 3x | No Offline Raid enforce, and what are its settings?
The name carries the rate: 3x gather on Apex Syndicate | 3x | No Offline Raid. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is Apex Syndicate | 3x | No Offline Raid on?
Check: map. Procedural, size 3,000, seed 17762077, generated by the game on Apex Syndicate | 3x | No Offline Raid. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How do you connect to Apex Syndicate | 3x | No Offline Raid?
Check: join. Open Rust, press F1, then enter client.connect 198.12.73.179:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.