RUST METRICSFlight deck · live data
Data live Servers11,904 Players102,408 Populated3,941 Fresh wipes 3 h403 Scan5 min
‹ All servers196.216.133.238:29000
Online Full Queue Fresh wipe Wipe due No query

ShadowHunter 10x PVE

Online 196.216.133.238:29000 checked 12m ago

10x monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 16:00 UTC
0 25 50 75 100 PAX 8 /100

Players now

8% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 68 SERVER FPS

Server fps

48 h low 25 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 184,220 ×1000

Entities

48 h range 183,271–188,857 · memory 4,616 MB
1239 ET SINCE RESTART 14:53

Uptime

14 h 53 min since its last restart, at the last reading
7-day average4peak 16
Rank#1,620top 7%
Last wipe27d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Memory4,616MB48 h peak 7 players
REC 1

Players

AveragePeak
0246818:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

wipe-day peak20players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 1hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 1hFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 20, 23 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:03 UTC FW27d ago 20 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on ShadowHunter 10x PVE when wipe day comes?

At their busiest, its recent wipes drew 20 players on average. 23 hours after the wipe, the crowd peaked on the latest wipe.

When does ShadowHunter 10x PVE wipe?

With the force wipe, once a month, ShadowHunter 10x PVE wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 27 days 23 hours ago. Its tags carry a monthly wipe schedule.

Tags

Which tags does ShadowHunter 10x PVE carry, and what do they mean?

Tags published by ShadowHunter 10x PVE, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show ShadowHunter 10x PVE?

On Rust Metrics, ShadowHunter 10x PVE sits in these lists: 10x Rust servers, Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.

Population

What position does ShadowHunter 10x PVE hold among Rust servers?

Player hours over seven days put ShadowHunter 10x PVE at #1,620, in the top 7% of all ranked servers.

How full does ShadowHunter 10x PVE get?

Current headcount on ShadowHunter 10x PVE: 8 players, 100 slots available. Check: players over seven days. Average 4, peak 16. Check: 48-hour peak. 16:00 UTC, 6 players on average.

Server details

Where does ShadowHunter 10x PVE sit?

No region tag on ShadowHunter 10x PVE. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 196.216.133.238:29000.

What Rust version is ShadowHunter 10x PVE on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by ShadowHunter 10x PVE. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for ShadowHunter 10x PVE?

Over the last 48 hours the average was 62 server fps; the floor was 25. Peak entity count: 188,857. Buildings, deployables and all else included. Check: memory. Peak use was 4,871 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on ShadowHunter 10x PVE, and is it online?

Check: connection. ShadowHunter 10x PVE is online at this moment. By its reported uptime, the last restart was roughly 14 hours ago. Uptime for the last 7 full days: 163 of 168 hours, or 97%. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What rules does ShadowHunter 10x PVE enforce, and what are its settings?

Gather rate check: 10x. That comes from the name ShadowHunter 10x PVE. No limit is set beyond the default. Groups take up to 8 players. The mode is pve. Note the following: other players are not fought. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on ShadowHunter 10x PVE?

Check: map. Procedural, size 4,300, seed 886786260, generated by the game on ShadowHunter 10x PVE. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

What do you do to join ShadowHunter 10x PVE?

To join: start Rust, press F1 and type client.connect 196.216.133.238:29000. Or press Launch Rust here and Steam opens the game and connects you. https://shadowhunter.co.za/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.