ShadowHunter 10x PVE
Online 196.216.133.238:29000 checked 12m ago
Server instruments
last reading Thu 16:00 UTCPlayers now
8% full 7-day avg7-day peakServer fps
48 h low 25 · below 20 is lag, below 10 is badEntities
48 h range 183,271–188,857 · memory 4,616 MBUptime
14 h 53 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 1hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 1hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 20, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:03 UTC FW27d ago | 20 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 4/50
- 2/30
- 2/20
- 3/100
- 3/50
- 3/100
Quick answers
from the figures on this pageWipe timing
What happens on ShadowHunter 10x PVE when wipe day comes?
At their busiest, its recent wipes drew 20 players on average. 23 hours after the wipe, the crowd peaked on the latest wipe.
When does ShadowHunter 10x PVE wipe?
With the force wipe, once a month, ShadowHunter 10x PVE wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 27 days 23 hours ago. Its tags carry a monthly wipe schedule.
Tags
Which tags does ShadowHunter 10x PVE carry, and what do they mean?
Tags published by ShadowHunter 10x PVE, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show ShadowHunter 10x PVE?
On Rust Metrics, ShadowHunter 10x PVE sits in these lists: 10x Rust servers, Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.
Population
What position does ShadowHunter 10x PVE hold among Rust servers?
Player hours over seven days put ShadowHunter 10x PVE at #1,620, in the top 7% of all ranked servers.
How full does ShadowHunter 10x PVE get?
Current headcount on ShadowHunter 10x PVE: 8 players, 100 slots available. Check: players over seven days. Average 4, peak 16. Check: 48-hour peak. 16:00 UTC, 6 players on average.
Server details
Where does ShadowHunter 10x PVE sit?
No region tag on ShadowHunter 10x PVE. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 196.216.133.238:29000.
What Rust version is ShadowHunter 10x PVE on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by ShadowHunter 10x PVE. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for ShadowHunter 10x PVE?
Over the last 48 hours the average was 62 server fps; the floor was 25. Peak entity count: 188,857. Buildings, deployables and all else included. Check: memory. Peak use was 4,871 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on ShadowHunter 10x PVE, and is it online?
Check: connection. ShadowHunter 10x PVE is online at this moment. By its reported uptime, the last restart was roughly 14 hours ago. Uptime for the last 7 full days: 163 of 168 hours, or 97%. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What rules does ShadowHunter 10x PVE enforce, and what are its settings?
Gather rate check: 10x. That comes from the name ShadowHunter 10x PVE. No limit is set beyond the default. Groups take up to 8 players. The mode is pve. Note the following: other players are not fought. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on ShadowHunter 10x PVE?
Check: map. Procedural, size 4,300, seed 886786260, generated by the game on ShadowHunter 10x PVE. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
What do you do to join ShadowHunter 10x PVE?
To join: start Rust, press F1 and type client.connect 196.216.133.238:29000. Or press Launch Rust here and Steam opens the game and connects you. https://shadowhunter.co.za/ is where its website sits.
