RUST METRICSFlight deck · live data
Data live Servers11,768 Players60,085 Populated3,517 Fresh wipes 3 h135 Scan5 min
‹ All servers195.72.61.243:28015
Offline Full Queue Fresh wipe Wipe due No query

My Rust PVE | 2x | RPG | Events

Offline 195.72.61.243:28015 checked 26d ago

2x monthly wipes moddedcarbonpve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 10 20 30 40 PAX 1 /40

Players now

2% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,807top 60%
Last wipe26d agomonthly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does My Rust PVE | 2x | RPG | Events follow?

An estimate from the force wipe gives My Rust PVE | 2x | RPG | Events's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 26 days 13 hours ago. Its tags carry a monthly wipe schedule.

Lists and filters

Which tags does My Rust PVE | 2x | RPG | Events carry, and what do they mean?

These are the tags My Rust PVE | 2x | RPG | Events publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): The server runs game build 166586; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): No fighting between players: the world itself is the hazard; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does My Rust PVE | 2x | RPG | Events appear in Rust Metrics lists and filters?

On Rust Metrics, My Rust PVE | 2x | RPG | Events sits in these lists: 2x Rust servers, checked live, Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Player count

What position does My Rust PVE | 2x | RPG | Events hold among Rust servers?

Ranking for My Rust PVE | 2x | RPG | Events: #13,807 on seven-day player hours, top 60% of all ranked servers.

How full does My Rust PVE | 2x | RPG | Events get?

Reading for My Rust PVE | 2x | RPG | Events: offline at this moment; last seen 26 days 5 hours ago.

Server details

Which location does My Rust PVE | 2x | RPG | Events run from?

No region comes from My Rust PVE | 2x | RPG | Events. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 195.72.61.243:28015.

What Rust version is My Rust PVE | 2x | RPG | Events on?

Rust network protocol 2634 and build 166586 on Windows is the build My Rust PVE | 2x | RPG | Events runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is My Rust PVE | 2x | RPG | Events, and is it online now?

Check: connection. My Rust PVE | 2x | RPG | Events is offline at this moment. Last contact was 26 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 2 October 2026.

Map and rules

What rules does My Rust PVE | 2x | RPG | Events enforce, and what are its settings?

The name carries the rate: 2x gather on My Rust PVE | 2x | RPG | Events. No limit is set beyond the default. Groups take up to 8 players. Mode check gives pve; fighting between players is off. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is My Rust PVE | 2x | RPG | Events on?

The game generates a procedural map for My Rust PVE | 2x | RPG | Events.

Join

What do you do to join My Rust PVE | 2x | RPG | Events?

Press F1 in Rust and enter client.connect 195.72.61.243:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^z,^y,^m,^p,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players The server holds 40 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166586
Build The server runs game build 166586.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.