RUST METRICSFlight deck · live data
Data live Servers11,887 Players99,467 Populated3,953 Fresh wipes 3 h406 Scan5 min
‹ All servers195.18.27.81:35555
Offline Full Queue Fresh wipe Wipe due No query

[MADMAPPERS] Test Xacku

Offline 195.18.27.81:35555 checked 6d ago

biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,327top 69%
Last wipe15d agobiweekly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

usual gap13.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 6

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 1hFW
  2. WPT 2Tue 10 Nov, 21:17 UTC12d 4h
  3. WPT 3Tue 24 Nov, 21:17 UTC26d 4h
  4. WPT 4Thu 3 Dec, 19:00 UTC35d 1hFW
  5. WPT 5Tue 8 Dec, 21:17 UTC40d 4h

The first 48 hours of its last wipes

Tue 13 OctSat 19 SepWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 21:17 UTC15d ago 1 – running 0
Sat 19 Sep, 14:19 UTC40d ago 1 halved by day 6 24.3 days 1
Wed 16 Sep, 20:45 UTC42d ago 4 held half 2.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on [MADMAPPERS] Test Xacku when wipe day comes?

The busiest point of its recent wipes drew 2 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. By day 6 it fell below half when it didn't.

When does [MADMAPPERS] Test Xacku wipe?

Its tag guides the prediction: too few of [MADMAPPERS] Test Xacku's wipes are on record to confirm its schedule. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 15 days 19 hours ago the current world was made. A wipe schedule of every two weeks is published in its tags.

Lists and filters

How should you read the tags on [MADMAPPERS] Test Xacku?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): 5 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166494 (Build): Build 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe schedule; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from [MADMAPPERS] Test Xacku. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show [MADMAPPERS] Test Xacku?

These Rust Metrics lists carry [MADMAPPERS] Test Xacku: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Occupancy

Where does [MADMAPPERS] Test Xacku sit in the rankings?

Player hours over seven days put [MADMAPPERS] Test Xacku at #15,327, in the top 69% of all ranked servers.

How full does [MADMAPPERS] Test Xacku get?

[MADMAPPERS] Test Xacku is not responding; status offline, last seen 6 days 10 hours ago. Seven-day reading: 0 players on average.

Operator and location

What location is [MADMAPPERS] Test Xacku hosted in?

Reading: location. [MADMAPPERS] Test Xacku gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 195.18.27.81:35555.

What Rust version is [MADMAPPERS] Test Xacku on?

Rust network protocol 2634 and build 166494 on Windows is the build [MADMAPPERS] Test Xacku runs. Matching protocol is required to join. Let Steam update your game.

How reliable is [MADMAPPERS] Test Xacku, and is it online now?

[MADMAPPERS] Test Xacku reports offline. The last reading came 6 days 10 hours ago. Uptime for the last 7 full days: 31 of 168 hours, or 18%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

How is [MADMAPPERS] Test Xacku configured, and what rules are in force?

No gather rate appears in the name: [MADMAPPERS] Test Xacku. The group cap is 8 players, which is the default in the game. Mode check gives pve; other players are not fought. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on [MADMAPPERS] Test Xacku?

From seed 16092026, the game generates the procedural map on [MADMAPPERS] Test Xacku. Its size is 4,500. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.

How to join

How do you connect to [MADMAPPERS] Test Xacku?

Press F1 in Rust and enter client.connect 195.18.27.81:35555. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at http://uncharted.gamestores.ru.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,^b,^p,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp5
Max players 5 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166494
Build Build 166494.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.