[MADMAPPERS] Test Xacku
Offline 195.18.27.81:35555 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 1hFW
- WPT 2Tue 10 Nov, 21:17 UTC12d 4h
- WPT 3Tue 24 Nov, 21:17 UTC26d 4h
- WPT 4Thu 3 Dec, 19:00 UTC35d 1hFW
- WPT 5Tue 8 Dec, 21:17 UTC40d 4h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 21:17 UTC15d ago | 1 | – | running | 0 |
| Sat 19 Sep, 14:19 UTC40d ago | 1 | halved by day 6 | 24.3 days | 1 |
| Wed 16 Sep, 20:45 UTC42d ago | 4 | held half | 2.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 172/2000
- 315/2000
- 60/200
- 51/200
- 90/100
- 29/250
Quick answers
from the figures on this pageReset cycle
What happens on [MADMAPPERS] Test Xacku when wipe day comes?
The busiest point of its recent wipes drew 2 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. By day 6 it fell below half when it didn't.
When does [MADMAPPERS] Test Xacku wipe?
Its tag guides the prediction: too few of [MADMAPPERS] Test Xacku's wipes are on record to confirm its schedule. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 15 days 19 hours ago the current world was made. A wipe schedule of every two weeks is published in its tags.
Lists and filters
How should you read the tags on [MADMAPPERS] Test Xacku?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): 5 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166494 (Build): Build 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe schedule; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from [MADMAPPERS] Test Xacku. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show [MADMAPPERS] Test Xacku?
These Rust Metrics lists carry [MADMAPPERS] Test Xacku: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Occupancy
Where does [MADMAPPERS] Test Xacku sit in the rankings?
Player hours over seven days put [MADMAPPERS] Test Xacku at #15,327, in the top 69% of all ranked servers.
How full does [MADMAPPERS] Test Xacku get?
[MADMAPPERS] Test Xacku is not responding; status offline, last seen 6 days 10 hours ago. Seven-day reading: 0 players on average.
Operator and location
What location is [MADMAPPERS] Test Xacku hosted in?
Reading: location. [MADMAPPERS] Test Xacku gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 195.18.27.81:35555.
What Rust version is [MADMAPPERS] Test Xacku on?
Rust network protocol 2634 and build 166494 on Windows is the build [MADMAPPERS] Test Xacku runs. Matching protocol is required to join. Let Steam update your game.
How reliable is [MADMAPPERS] Test Xacku, and is it online now?
[MADMAPPERS] Test Xacku reports offline. The last reading came 6 days 10 hours ago. Uptime for the last 7 full days: 31 of 168 hours, or 18%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
How is [MADMAPPERS] Test Xacku configured, and what rules are in force?
No gather rate appears in the name: [MADMAPPERS] Test Xacku. The group cap is 8 players, which is the default in the game. Mode check gives pve; other players are not fought. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on [MADMAPPERS] Test Xacku?
From seed 16092026, the game generates the procedural map on [MADMAPPERS] Test Xacku. Its size is 4,500. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.
How to join
How do you connect to [MADMAPPERS] Test Xacku?
Press F1 in Rust and enter client.connect 195.18.27.81:35555. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at http://uncharted.gamestores.ru.
