RUST METRICSFlight deck · live data
Data live Servers11,617 Players33,246 Populated2,800 Fresh wipes 3 h72 Scan5 min
‹ All servers195.18.27.77:35100
Online Full Queue Fresh wipe Wipe due No query

Evolution PvE [RaidBases, Skills, Event, Quest]

Online 195.18.27.77:35100 checked 10m ago

biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 05:00 UTC
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 64 SERVER FPS

Server fps

48 h low 54 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 94,877 ×1000

Entities

48 h range 89,588–95,111 · memory 2,150 MB
1239 ET SINCE RESTART 02:57

Uptime

2 h 57 min since its last restart, at the last reading
7-day average0peak 2
Rank#5,036top 23%
Last wipe13d agobiweekly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Memory2,150MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5207:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak15players, last three wipes
crowd held0%else halves by day 8

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 12hFW
  2. WPT 2Thu 12 Nov, 17:05 UTC14d 10h
  3. WPT 3Thu 3 Dec, 19:00 UTC35d 12hFW
  4. WPT 4Thu 10 Dec, 17:05 UTC42d 10h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 24 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:05 UTC13d ago 18 – running 3
Thu 1 Oct, 20:08 UTC FW27d ago 15 halved by day 10 13.9 days 1
Thu 17 Sep, 15:43 UTC41d ago 12 halved by day 6 14.2 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Evolution PvE [RaidBases, Skills, Event, Quest] when wipe day comes?

An average of 15 players came at the busiest on its recent wipes. 24 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 8 when it didn't.

When does Evolution PvE [RaidBases, Skills, Event, Quest] wipe?

The wipe rhythm of Evolution PvE [RaidBases, Skills, Event, Quest] is every 4 weeks on Thursday at 17:05 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 13 days 13 hours ago the current world was made. Its tags publish a wipe schedule of one wipe every two weeks.

Lists and filters

Which tags does Evolution PvE [RaidBases, Skills, Event, Quest] carry, and what do they mean?

Tags published by Evolution PvE [RaidBases, Skills, Event, Quest], read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp200 (Max players): Slots: 200; ts16 (Group limit): You may team up with at most 16; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe schedule; ^r (Roleplay): A server built for roleplay; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Evolution PvE [RaidBases, Skills, Event, Quest]?

These Rust Metrics lists carry Evolution PvE [RaidBases, Skills, Event, Quest]: Modded Rust servers, checked live, Rust PvE servers and Rust roleplay servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population

What position does Evolution PvE [RaidBases, Skills, Event, Quest] hold among Rust servers?

Player hours over seven days put Evolution PvE [RaidBases, Skills, Event, Quest] at #5,036, in the top 23% of all ranked servers.

What is the population on Evolution PvE [RaidBases, Skills, Event, Quest]?

0 of 200 slots are filled on Evolution PvE [RaidBases, Skills, Event, Quest] right now. Check: players over seven days. Average 0, peak 2. The last 48 hours peaked at 19:00 UTC, averaging 1 players at that hour.

Server

Which location does Evolution PvE [RaidBases, Skills, Event, Quest] run from?

Reading: location. Evolution PvE [RaidBases, Skills, Event, Quest] gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 195.18.27.77:35100.

What Rust version is Evolution PvE [RaidBases, Skills, Event, Quest] on?

Rust network protocol 2635 and build 168909 on Windows is the build Evolution PvE [RaidBases, Skills, Event, Quest] runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Evolution PvE [RaidBases, Skills, Event, Quest]?

Check: fps. Average 66 server fps over the last 48 hours, low of 54. Within range. Check: entities. The peak was 95,111, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,960 MB. Expect lag when fps falls and entities climb.

How reliable is Evolution PvE [RaidBases, Skills, Event, Quest], and is it online now?

Evolution PvE [RaidBases, Skills, Event, Quest] reports online. Status: normal. Reading: uptime. About 2 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What rules does Evolution PvE [RaidBases, Skills, Event, Quest] enforce, and what are its settings?

Reading the name gives no gather rate for Evolution PvE [RaidBases, Skills, Event, Quest]. Check: group limit. Up to 16 players. Mode check gives roleplay; jobs and towns under roleplay rules. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Evolution PvE [RaidBases, Skills, Event, Quest]?

Check: map. Procedural, size 3,500, seed 777349113, generated by the game on Evolution PvE [RaidBases, Skills, Event, Quest]. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Custom Map.

Join

What do you do to join Evolution PvE [RaidBases, Skills, Event, Quest]?

Press F1 in Rust and enter client.connect 195.18.27.77:35100. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://evolutionrust.gamestores.app/.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^r,^p,gmvanilla,cs168909,ts16,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp200
Max players Slots: 200.
ts16
Group limit You may team up with at most 16.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Gameplay

^r
Roleplay A server built for roleplay.
^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.