Evolution PvE [RaidBases, Skills, Event, Quest]
Online 195.18.27.77:35100 checked 10m ago
Server instruments
last reading Thu 05:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 54 · below 20 is lag, below 10 is badEntities
48 h range 89,588–95,111 · memory 2,150 MBUptime
2 h 57 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 12hFW
- WPT 2Thu 12 Nov, 17:05 UTC14d 10h
- WPT 3Thu 3 Dec, 19:00 UTC35d 12hFW
- WPT 4Thu 10 Dec, 17:05 UTC42d 10h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 18, 24 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 17:05 UTC13d ago | 18 | – | running | 3 |
| Thu 1 Oct, 20:08 UTC FW27d ago | 15 | halved by day 10 | 13.9 days | 1 |
| Thu 17 Sep, 15:43 UTC41d ago | 12 | halved by day 6 | 14.2 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 188/2000
- 87/2000
- 59/200
- 56/200
- 20/100
- 24/250
Quick answers
from the figures on this pageWipe schedule
What happens on Evolution PvE [RaidBases, Skills, Event, Quest] when wipe day comes?
An average of 15 players came at the busiest on its recent wipes. 24 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 8 when it didn't.
When does Evolution PvE [RaidBases, Skills, Event, Quest] wipe?
The wipe rhythm of Evolution PvE [RaidBases, Skills, Event, Quest] is every 4 weeks on Thursday at 17:05 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 13 days 13 hours ago the current world was made. Its tags publish a wipe schedule of one wipe every two weeks.
Lists and filters
Which tags does Evolution PvE [RaidBases, Skills, Event, Quest] carry, and what do they mean?
Tags published by Evolution PvE [RaidBases, Skills, Event, Quest], read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp200 (Max players): Slots: 200; ts16 (Group limit): You may team up with at most 16; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe schedule; ^r (Roleplay): A server built for roleplay; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Evolution PvE [RaidBases, Skills, Event, Quest]?
These Rust Metrics lists carry Evolution PvE [RaidBases, Skills, Event, Quest]: Modded Rust servers, checked live, Rust PvE servers and Rust roleplay servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Population
What position does Evolution PvE [RaidBases, Skills, Event, Quest] hold among Rust servers?
Player hours over seven days put Evolution PvE [RaidBases, Skills, Event, Quest] at #5,036, in the top 23% of all ranked servers.
What is the population on Evolution PvE [RaidBases, Skills, Event, Quest]?
0 of 200 slots are filled on Evolution PvE [RaidBases, Skills, Event, Quest] right now. Check: players over seven days. Average 0, peak 2. The last 48 hours peaked at 19:00 UTC, averaging 1 players at that hour.
Server
Which location does Evolution PvE [RaidBases, Skills, Event, Quest] run from?
Reading: location. Evolution PvE [RaidBases, Skills, Event, Quest] gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 195.18.27.77:35100.
What Rust version is Evolution PvE [RaidBases, Skills, Event, Quest] on?
Rust network protocol 2635 and build 168909 on Windows is the build Evolution PvE [RaidBases, Skills, Event, Quest] runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for Evolution PvE [RaidBases, Skills, Event, Quest]?
Check: fps. Average 66 server fps over the last 48 hours, low of 54. Within range. Check: entities. The peak was 95,111, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,960 MB. Expect lag when fps falls and entities climb.
How reliable is Evolution PvE [RaidBases, Skills, Event, Quest], and is it online now?
Evolution PvE [RaidBases, Skills, Event, Quest] reports online. Status: normal. Reading: uptime. About 2 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What rules does Evolution PvE [RaidBases, Skills, Event, Quest] enforce, and what are its settings?
Reading the name gives no gather rate for Evolution PvE [RaidBases, Skills, Event, Quest]. Check: group limit. Up to 16 players. Mode check gives roleplay; jobs and towns under roleplay rules. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Evolution PvE [RaidBases, Skills, Event, Quest]?
Check: map. Procedural, size 3,500, seed 777349113, generated by the game on Evolution PvE [RaidBases, Skills, Event, Quest]. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Custom Map.
Join
What do you do to join Evolution PvE [RaidBases, Skills, Event, Quest]?
Press F1 in Rust and enter client.connect 195.18.27.77:35100. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://evolutionrust.gamestores.app/.
