150 Island [RANDOM ITEMS | KITS | EVENTS]
Online 195.18.27.76:35000 checked 13m ago
Server instruments
last reading Wed 17:00 UTCPlayers now
6% full 7-day avg7-day peakServer fps
48 h low 40 · below 20 is lag, below 10 is badEntities
48 h range 15,696–28,944 · memory 2,318 MBUptime
14 h 57 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Friday 30 October, 16:00 UTC, in 1d 19h. Every 2 days · medium confidence
Coming wipes
- WPT 1Fri 30 Oct, 16:00 UTC1d 19h
- WPT 2Sun 1 Nov, 16:00 UTC3d 19h
- WPT 3Tue 3 Nov, 16:00 UTC5d 19h
- WPT 4Thu 5 Nov, 19:00 UTC7d 22hFW
- WPT 5Sat 7 Nov, 16:00 UTC9d 19h
- WPT 6Mon 9 Nov, 16:00 UTC11d 19h
- WPT 7Wed 11 Nov, 16:00 UTC13d 19h
- WPT 8Fri 13 Nov, 16:00 UTC15d 19h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 16, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 16:00 UTC2d ago | 16 | – | running | 10 |
| Sat 24 Oct, 15:59 UTC4d ago | 29 | held half | 2 days | 10 |
| Thu 22 Oct, 15:59 UTC6d ago | 20 | held half | 2 days | 12 |
| Tue 20 Oct, 18:48 UTC8d ago | 20 | – | 1.9 days | 13 |
| Sun 18 Oct, 16:03 UTC10d ago | 8 | held half | 2.1 days | 6 |
| Sat 17 Oct, 09:41 UTC11d ago | 8 | – | 1.3 days | 1 |
| Fri 16 Oct, 13:34 UTC12d ago | 4 | – | 0.8 days | 0 |
| Wed 14 Oct, 12:35 UTC14d ago | 1 | halved by day 1 | 2 days | 0 |
| Sat 3 Oct, 14:27 UTC25d ago | 1 | halved by day 1 | 10.9 days | 0 |
| Thu 1 Oct, 17:49 UTC FW27d ago | 6 | – | 1.9 days | 1 |
| Mon 28 Sep, 12:35 UTC30d ago | 4 | held half | 3.2 days | 1 |
| Mon 21 Sep, 12:53 UTC37d ago | 2 | held half | 7 days | 1 |
| Mon 14 Sep, 17:16 UTC44d ago | 2 | held half | 6.8 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 117/700
- 33/1000
- 265/700
- 145/1000
- 11/1000
- 389/1000
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on 150 Island [RANDOM ITEMS | KITS | EVENTS]?
The busiest point of its recent wipes drew 22 players on average. 27 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.
When does 150 Island [RANDOM ITEMS | KITS | EVENTS] wipe?
About every 2 days is how often 150 Island [RANDOM ITEMS | KITS | EVENTS] has wiped lately. Friday 30 October at 16:00 UTC is when its next wipe is due. The world in play was created 2 days 4 hours ago. Its tags carry a monthly wipe schedule.
Tag meanings
How should you read the tags on 150 Island [RANDOM ITEMS | KITS | EVENTS]?
Tags published by 150 Island [RANDOM ITEMS | KITS | EVENTS], read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): The server holds 200 slots; ts16 (Group limit): Teams are capped at 16; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does 150 Island [RANDOM ITEMS | KITS | EVENTS] appear in Rust Metrics lists and filters?
These Rust Metrics lists carry 150 Island [RANDOM ITEMS | KITS | EVENTS]: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days; Players now: At least 10.
Occupancy
Where does 150 Island [RANDOM ITEMS | KITS | EVENTS] sit in the rankings?
Ranking for 150 Island [RANDOM ITEMS | KITS | EVENTS]: #1,345 on seven-day player hours, top 6% of all ranked servers.
How full does 150 Island [RANDOM ITEMS | KITS | EVENTS] get?
Current headcount on 150 Island [RANDOM ITEMS | KITS | EVENTS]: 12 players, 200 slots available. Seven-day check: 6 players on average. Peak reading: 29. Average at the busiest hour was 16 players, at 19:00 UTC over the last 48 hours.
Server
Which location does 150 Island [RANDOM ITEMS | KITS | EVENTS] run from?
Reading: location. 150 Island [RANDOM ITEMS | KITS | EVENTS] gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 195.18.27.76:35000.
What Rust version is 150 Island [RANDOM ITEMS | KITS | EVENTS] on?
Reading: 150 Island [RANDOM ITEMS | KITS | EVENTS], Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for 150 Island [RANDOM ITEMS | KITS | EVENTS]?
Over the last 48 hours the average was 58 server fps; the floor was 40. Check: entities. The peak was 28,944, counting buildings, deployables and the rest of the world. Reading: 2,741 MB of memory at the highest. Expect lag when fps falls and entities climb.
What is the uptime on 150 Island [RANDOM ITEMS | KITS | EVENTS], and is it online?
Reading: online. 150 Island [RANDOM ITEMS | KITS | EVENTS] answers right now. Check: restart. The uptime it reports puts the last restart about 14 hours ago. Reading: 95% uptime over the last 7 full days. It was up 160 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on 150 Island [RANDOM ITEMS | KITS | EVENTS]?
Reading the name gives no gather rate for 150 Island [RANDOM ITEMS | KITS | EVENTS]. The cap on groups is 16 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is 150 Island [RANDOM ITEMS | KITS | EVENTS] on?
Size 4,500 and seed 121315421: the game generates the procedural map on 150 Island [RANDOM ITEMS | KITS | EVENTS] from them. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.
Join
How do you connect to 150 Island [RANDOM ITEMS | KITS | EVENTS]?
Press F1 in Rust and enter client.connect 195.18.27.76:35000. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://gamestoreb.gamestores.app.