RUST METRICSFlight deck · live data
Data live Servers11,831 Players94,092 Populated3,830 Fresh wipes 3 h517 Scan5 min
‹ All servers195.18.27.46:35500
Online Full Queue Fresh wipe Wipe due No query

RA TEST

Online 195.18.27.46:35500 checked 7m ago

weekly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Thu 19:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 29 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 130,918 ×1000

Entities

48 h range 36,355–130,918 · memory 3,049 MB
1239 ET SINCE RESTART 08:12

Uptime

8 h 12 min since its last restart, at the last reading
7-day average0peak 3
Rank#5,802top 26%
Last wipe10h agoweekly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Memory3,049MB48 h peak 3 players
REC 1

Players

AveragePeakWipe
0123421:0006:0015:0001:0010:0019:00Wiped Tue 27 Oct, 21:51 UTCWIPEWiped Thu 29 Oct, 10:24 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
01020304021:0006:0015:0001:0010:0019:00Wiped Tue 27 Oct, 21:51 UTCWIPEWiped Thu 29 Oct, 10:24 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep9 Oct15 Oct22 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

usual gap4.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held25%else halves by day 3

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 22hFW
  2. WPT 2Thu 12 Nov, 10:24 UTC13d 13h
  3. WPT 3Thu 19 Nov, 10:24 UTC20d 13h
  4. WPT 4Thu 26 Nov, 10:24 UTC27d 13h
  5. WPT 5Thu 3 Dec, 19:00 UTC34d 22hFW
  6. WPT 6Thu 10 Dec, 10:24 UTC41d 13h

The first 48 hours of its last wipes

Sat 24 OctMon 19 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 10:24 UTC10h ago – – running 1
Tue 27 Oct, 21:51 UTC1d ago – – – 0
Sat 24 Oct, 18:02 UTC5d ago 1 halved by day 1 3.2 days 0
Mon 19 Oct, 12:46 UTC10d ago – – 5.2 days 0
Thu 15 Oct, 19:27 UTC14d ago 1 held half 3.7 days 0
Wed 7 Oct, 13:15 UTC22d ago 4 halved by day 3 8.3 days 0
Fri 18 Sep, 12:44 UTC41d ago 7+4 queue halved by day 3 19 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on RA TEST?

An average of 2 players came at the busiest on its recent wipes. 5 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 25% of recent wipes. When it didn't hold, by day 3 it fell below half.

When does RA TEST wipe?

Its tag guides the prediction: too few of RA TEST's wipes are on record to confirm its schedule. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 10 hours ago. A weekly wipe schedule is published in its tags.

Lists and filters

How should you read the tags on RA TEST?

Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): 100 slots in total; ts16 (Group limit): Team cap: 16; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^w (Weekly): Wipe cycle: weekly; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^t (Tutorial on): New here? Facepunch's tutorial can be your start; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; modded (Modded): Modded: plugins or settings depart from the stock game; oxidation (Custom tag): Owner or plugin definition: this tag is not a standard Rust one from RA TEST. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does RA TEST appear in Rust Metrics lists and filters?

These Rust Metrics lists carry RA TEST: Rust tutorial servers and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

Player count

What position does RA TEST hold among Rust servers?

Ranking for RA TEST: #5,802 on seven-day player hours, top 26% of all ranked servers.

How full does RA TEST get?

0 of 100 slots are filled on RA TEST right now. Check: players over seven days. Average 0, peak 3. Average at the busiest hour was 3 players, at 14:00 UTC over the last 48 hours.

Server details

Where does RA TEST sit?

Reading: location. RA TEST gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 195.18.27.46:35500.

What Rust version is RA TEST on?

Reading: RA TEST, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

Is performance on RA TEST within range?

Check: fps. Average 30 server fps over the last 48 hours, low of 29. Within range. Check: entities. The peak was 130,918, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 3,187 MB. What players call lag comes from low fps and an entity count on the rise.

Is RA TEST up, and how often does it stay up?

RA TEST reports online. Status: normal. Reading: uptime. About 8 hours ago it restarted, on its own count. Uptime for the last 7 full days: 106 of 168 hours, or 63%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on RA TEST?

Reading the name gives no gather rate for RA TEST. Check: group limit. Up to 16 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on RA TEST?

Size 6,000 and seed 1384870952: the game generates the procedural map on RA TEST from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Baйп был 10ч нaзaд.

How to join

How can you get onto RA TEST?

Check: join. Open Rust, press F1, then enter client.connect 195.18.27.46:35500. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://rustaria.tech/.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,^t,gmvanilla,cs168909,ts16,^o^z,oxidation,modded

Game

gmvanilla
Game mode Survival on vanilla settings.
mp100
Max players 100 slots in total.
ts16
Group limit Team cap: 16.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Gameplay

^t
Tutorial on New here? Facepunch's tutorial can be your start.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.
modded
Modded Modded: plugins or settings depart from the stock game.

Other

oxidation
Custom tag Owner or plugin definition: this tag is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.