RA TEST
Online 195.18.27.46:35500 checked 7m ago
Server instruments
last reading Thu 19:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 29 · below 20 is lag, below 10 is badEntities
48 h range 36,355–130,918 · memory 3,049 MBUptime
8 h 12 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 22hFW
- WPT 2Thu 12 Nov, 10:24 UTC13d 13h
- WPT 3Thu 19 Nov, 10:24 UTC20d 13h
- WPT 4Thu 26 Nov, 10:24 UTC27d 13h
- WPT 5Thu 3 Dec, 19:00 UTC34d 22hFW
- WPT 6Thu 10 Dec, 10:24 UTC41d 13h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 10:24 UTC10h ago | – | – | running | 1 |
| Tue 27 Oct, 21:51 UTC1d ago | – | – | – | 0 |
| Sat 24 Oct, 18:02 UTC5d ago | 1 | halved by day 1 | 3.2 days | 0 |
| Mon 19 Oct, 12:46 UTC10d ago | – | – | 5.2 days | 0 |
| Thu 15 Oct, 19:27 UTC14d ago | 1 | held half | 3.7 days | 0 |
| Wed 7 Oct, 13:15 UTC22d ago | 4 | halved by day 3 | 8.3 days | 0 |
| Fri 18 Sep, 12:44 UTC41d ago | 7+4 queue | halved by day 3 | 19 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 130/100
- 123/225
- 347/350
- 21/100
- 30/100
- 94/175
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on RA TEST?
An average of 2 players came at the busiest on its recent wipes. 5 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 25% of recent wipes. When it didn't hold, by day 3 it fell below half.
When does RA TEST wipe?
Its tag guides the prediction: too few of RA TEST's wipes are on record to confirm its schedule. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 10 hours ago. A weekly wipe schedule is published in its tags.
Lists and filters
How should you read the tags on RA TEST?
Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): 100 slots in total; ts16 (Group limit): Team cap: 16; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^w (Weekly): Wipe cycle: weekly; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^t (Tutorial on): New here? Facepunch's tutorial can be your start; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; modded (Modded): Modded: plugins or settings depart from the stock game; oxidation (Custom tag): Owner or plugin definition: this tag is not a standard Rust one from RA TEST. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does RA TEST appear in Rust Metrics lists and filters?
These Rust Metrics lists carry RA TEST: Rust tutorial servers and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
Player count
What position does RA TEST hold among Rust servers?
Ranking for RA TEST: #5,802 on seven-day player hours, top 26% of all ranked servers.
How full does RA TEST get?
0 of 100 slots are filled on RA TEST right now. Check: players over seven days. Average 0, peak 3. Average at the busiest hour was 3 players, at 14:00 UTC over the last 48 hours.
Server details
Where does RA TEST sit?
Reading: location. RA TEST gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 195.18.27.46:35500.
What Rust version is RA TEST on?
Reading: RA TEST, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is performance on RA TEST within range?
Check: fps. Average 30 server fps over the last 48 hours, low of 29. Within range. Check: entities. The peak was 130,918, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 3,187 MB. What players call lag comes from low fps and an entity count on the rise.
Is RA TEST up, and how often does it stay up?
RA TEST reports online. Status: normal. Reading: uptime. About 8 hours ago it restarted, on its own count. Uptime for the last 7 full days: 106 of 168 hours, or 63%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on RA TEST?
Reading the name gives no gather rate for RA TEST. Check: group limit. Up to 16 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on RA TEST?
Size 6,000 and seed 1384870952: the game generates the procedural map on RA TEST from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Baйп был 10ч нaзaд.
How to join
How can you get onto RA TEST?
Check: join. Open Rust, press F1, then enter client.connect 195.18.27.46:35500. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://rustaria.tech/.