RUST METRICSFlight deck · live data
Data live Servers11,873 Players91,534 Populated3,854 Fresh wipes 3 h380 Scan5 min
‹ All servers195.18.27.20:35000
Online Full Queue Fresh wipe Wipe due No query

#1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...

Online 195.18.27.20:35000 checked 7m ago

3x monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 14:00 UTC
0 125 250 375 500 PAX 9 /500

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 62 SERVER FPS

Server fps

48 h low 27 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 213,118 ×1000

Entities

48 h range 197,299–217,762 · memory 6,004 MB
1239 ET SINCE RESTART 09:56

Uptime

9 h 56 min since its last restart, at the last reading
7-day average3peak 12
Rank#1,691top 8%
Last wipe27d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Memory6,004MB48 h peak 8 players
REC 1

Players

AveragePeak
0246816:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

wipe-day peak15players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 3hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 3hFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 41 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:58 UTC FW27d ago 15 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...?

The busiest point of its recent wipes drew 15 players on average. 41 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... follow?

With the force wipe, once a month, #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 27 days 17 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Tag meanings

How should you read the tags on #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...?

These are the tags #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Who operates #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...?

Most likely the same operator runs both: #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... publishes a devilrust.ru hostname, and 1 other server we track does the same.

Which lists and filters on Rust Metrics show #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...?

These Rust Metrics lists carry #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...: 3x Rust servers, checked live, Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.

Population

What position does #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... hold among Rust servers?

Ranking for #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...: #1,691 on seven-day player hours, top 8% of all ranked servers.

How full does #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... get?

9 of 500 slots are filled on #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... right now. Seven-day check: 3 players on average. Peak reading: 12. The last 48 hours peaked at 14:00 UTC, averaging 6 players at that hour.

Server

Which location does #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... run from?

No region tag on #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |.... Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 195.18.27.20:35000.

What Rust version is #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |.... Check: protocol. To join, your game must match; Steam handles the update.

How does #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... perform?

Over the last 48 hours the average was 56 server fps; the floor was 27. Reading: 217,762 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 8,412 MB. Expect lag when fps falls and entities climb.

What is the uptime on #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |..., and is it online?

#1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... reports online. Status: normal. By its reported uptime, the last restart was roughly 9 hours ago. Reading: 96% uptime over the last 7 full days. It was up 161 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What rules does #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... enforce, and what are its settings?

The name carries the rate: 3x gather on #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |.... 8 players per group, the default value. pve, no combat against other players — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... on?

Check: map. Procedural, size 4,500, seed 101042635, generated by the game on #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |.... The map repeats when size and seed match. Open it on RustMaps from this page.

Join

What do you do to join #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...?

To join: start Rust, press F1 and type client.connect 195.18.27.20:35000. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,^m,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp500
Max players 500 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.