[RU] RAMBA Server Rust #1
Online 195.138.232.82:28015 checked 12m ago
Server instruments
last reading Thu 03:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 63 · below 20 is lag, below 10 is badEntities
48 h range 46,983–49,717 · memory 2,176 MBUptime
1 days 11 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 18:32 UTC25d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 122/100
- 0/225
- 16/700
- 2/200
- 4/1000
- 54/700
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on [RU] RAMBA Server Rust #1?
At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.
How often does [RU] RAMBA Server Rust #1 wipe, and when?
To tell the rhythm of [RU] RAMBA Server Rust #1, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 25 days 10 hours ago the current world was made.
Tags
How should you read the tags on [RU] RAMBA Server Rust #1?
Tags published by [RU] RAMBA Server Rust #1, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp200 (Max players): Slots: 200; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show [RU] RAMBA Server Rust #1?
These Rust Metrics lists carry [RU] RAMBA Server Rust #1: EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
What position does [RU] RAMBA Server Rust #1 hold among Rust servers?
Player hours over seven days put [RU] RAMBA Server Rust #1 at #5,694, in the top 26% of all ranked servers.
What player count does [RU] RAMBA Server Rust #1 carry?
0 of 200 slots are filled on [RU] RAMBA Server Rust #1 right now. Seven-day check: 0 players on average. Peak reading: 2.
Operator and location
What location is [RU] RAMBA Server Rust #1 hosted in?
The name of [RU] RAMBA Server Rust #1 points to Europe, though it publishes no region tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 195.138.232.82:28015.
What Rust version is [RU] RAMBA Server Rust #1 on?
Rust network protocol 2635 and build 168909 on Linux is the build [RU] RAMBA Server Rust #1 runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for [RU] RAMBA Server Rust #1?
Check: fps. Average 111 server fps over the last 48 hours, low of 63. Within range. Check: entities. The peak was 49,717, counting buildings, deployables and the rest of the world. Reading: 2,690 MB of memory at the highest. Expect lag when fps falls and entities climb.
Is [RU] RAMBA Server Rust #1 up, and how often does it stay up?
Check: connection. [RU] RAMBA Server Rust #1 is online at this moment. By its reported uptime, the last restart was roughly 35 hours ago. Reading: 96% uptime over the last 7 full days. It was up 161 of 168 hours. Check: first contact. Rust Metrics logged it on 24 September 2026.
Settings and map
What settings and rules apply on [RU] RAMBA Server Rust #1?
Reading the name gives no gather rate for [RU] RAMBA Server Rust #1. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.
What map is [RU] RAMBA Server Rust #1 on?
Check: map. Procedural, size 3,000, seed 1019002481, generated by the game on [RU] RAMBA Server Rust #1. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
What do you do to join [RU] RAMBA Server Rust #1?
Check: join. Open Rust, press F1, then enter client.connect 195.138.232.82:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.