A Rust Server
Offline EU 194.93.2.226:28043 checked 3h ago
Server instruments
last reading Tue 20:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 181 · below 20 is lag, below 10 is badEntities
48 h range 84,569–106,272 · memory 2,835 MBUptime
0 h 49 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 19:16 UTC5h ago | – | – | – | 1 |
| Tue 27 Oct, 18:03 UTC6h ago | – | – | – | 1 |
| Tue 27 Oct, 16:13 UTC8h ago | – | – | – | 0 |
| Tue 27 Oct, 15:40 UTC9h ago | – | – | – | 1 |
| Tue 27 Oct, 14:52 UTC9h ago | – | – | – | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1/300
- 38/150
- 4/150
- 2/200
- 0/100
- 72/300
Quick answers
from the figures on this pageWipe timing
When does A Rust Server wipe?
A new world is made every few hours by A Rust Server, which keeps no wipe schedule; those resets are not wipes.
Tags
Which tags does A Rust Server carry, and what do they mean?
These are the tags A Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp550 (Max players): Slots: 550; ts16 (Group limit): You may team up with at most 16; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): The server browser files it under Europe. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show A Rust Server?
On Rust Metrics, A Rust Server sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Occupancy
What position does A Rust Server hold among Rust servers?
Ranked by seven-day player hours, A Rust Server sits at #11,996 and #2,382 in Europe, inside the top 54%.
What is the population on A Rust Server?
Reading for A Rust Server: offline at this moment; last seen 3 hours ago. Check: players over seven days. Average 0, peak 2. The last 48 hours peaked at 15:00 UTC, averaging 1 players at that hour.
Server details
Which location does A Rust Server run from?
Its EU tag places A Rust Server in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 194.93.2.226:28043.
What Rust version is A Rust Server on?
Reading: A Rust Server, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for A Rust Server?
Reading: 200 server fps on average across the last 48 hours. It never dropped below 181. Reading: 106,272 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,041 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on A Rust Server, and is it online?
Check: connection. A Rust Server is offline at this moment. Last contact was 3 hours ago. Reading: uptime. About 49 minutes ago it restarted, on its own count. The first sighting on Rust Metrics was 27 October 2026.
Map and rules
What settings and rules apply on A Rust Server?
Check: gather rate. The name A Rust Server does not state one. The cap on groups is 16 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on A Rust Server?
Check: map. Procedural, size 4,250, seed 1337, generated by the game on A Rust Server. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: Custom Map.
How to join
What do you do to join A Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 194.93.2.226:28043. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://discord.com/invite/DsE6nphh7n.