A Rust Server
Offline EU 194.93.2.138:28031 checked 42d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 126/700
- 50/1000
- 453/700
- 178/1000
- 24/1000
- 580/1000
Quick answers
from the figures on this pageWipe schedule
How often does A Rust Server wipe, and when?
From the force wipe, the next wipe of A Rust Server is an estimate. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 43 days 10 hours ago the current world was made. A monthly wipe schedule is published in its tags.
Tags
How should you read the tags on A Rust Server?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): The server holds 500 slots; ts16 (Group limit): You may team up with at most 16; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Game build reading: 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): Its browser listing: Europe from A Rust Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does A Rust Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring A Rust Server: EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
What position does A Rust Server hold among Rust servers?
Ranked by seven-day player hours, A Rust Server sits at #15,480 and #2,537 in Europe, inside the top –.
How full does A Rust Server get?
A Rust Server is not responding; status offline, last seen 42 days 12 hours ago.
Server details
Where does A Rust Server sit?
A Rust Server gives Europe as its location, with the EU tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 194.93.2.138:28031.
What Rust version is A Rust Server on?
Rust network protocol 2633 and build 163794 on Linux is the build A Rust Server runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is A Rust Server, and is it online now?
Check: connection. A Rust Server is offline at this moment. Last contact was 42 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 15 September 2026.
Map and rules
What settings and rules apply on A Rust Server?
Reading the name gives no gather rate for A Rust Server. The cap on groups is 16 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.
What map is A Rust Server on?
Check: map. Procedural, generated by the game, on A Rust Server.
Join
How do you connect to A Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 194.93.2.138:28031. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.