Survivors 10x - Local Development
Offline 194.88.100.173:28015 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 442/500
- 50/200
- 113/150
- 92/400
- 73/150
- 54/150
Quick answers
from the figures on this pageWipe timing
When does Survivors 10x - Local Development wipe?
Its rhythm cannot be told from the wipes of Survivors 10x - Local Development on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 8 days 17 hours ago the current world was made.
Tag meanings
Which tags does Survivors 10x - Local Development carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from Survivors 10x - Local Development. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Survivors 10x - Local Development appear in Rust Metrics lists and filters?
On Rust Metrics, Survivors 10x - Local Development sits in these lists: 10x Rust servers and Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.
Occupancy
What position does Survivors 10x - Local Development hold among Rust servers?
Player hours over seven days put Survivors 10x - Local Development at #15,323, in the top 69% of all ranked servers.
What player count does Survivors 10x - Local Development carry?
Status for Survivors 10x - Local Development: offline. Last seen 5 days 6 hours ago. Seven-day reading: 0 players on average.
Operator and location
Where does Survivors 10x - Local Development sit?
Reading: location. Survivors 10x - Local Development gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 194.88.100.173:28015.
What Rust version is Survivors 10x - Local Development on?
Reading: Survivors 10x - Local Development, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is Survivors 10x - Local Development up, and how often does it stay up?
Check: connection. Survivors 10x - Local Development is offline at this moment. Last contact was 5 days 6 hours ago. Uptime for the last 4 full days: 0 of 96 hours, or 0%. Reading: first seen 24 October 2026, recorded by Rust Metrics.
Map and rules
What rules does Survivors 10x - Local Development enforce, and what are its settings?
The name carries the rate: 10x gather on Survivors 10x - Local Development. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is Survivors 10x - Local Development on?
The game generates a procedural map for Survivors 10x - Local Development.
Connection
What do you do to join Survivors 10x - Local Development?
Check: join. Open Rust, press F1, then enter client.connect 194.88.100.173:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.