RUST METRICSFlight deck · live data
Data live Servers11,617 Players35,735 Populated2,880 Fresh wipes 3 h74 Scan5 min
‹ All servers194.69.160.95:28055
Offline Full Queue Fresh wipe Wipe due No query

survivor

Offline NA · uk1 194.69.160.95:28055 checked 15h ago

vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Wed 15:00 UTC
0 25 50 75 100 PAX 1 /100

Players now

1% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 60 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 124,706 ×1000

Entities

48 h range 124,706–124,706 · memory 3,447 MB
1239 ET SINCE RESTART 00:08

Uptime

0 h 8 min since its last restart, at the last reading
7-day average1peak 1
Rank#12,442top 56% · #1380 in NA
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Memory3,447MB48 h peak 1 players
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 56% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 14:31 UTC22d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on survivor?

An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.

How often does survivor wipe, and when?

To tell the rhythm of survivor, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 22 days 16 hours ago the current world was made.

Tag meanings

How should you read the tags on survivor?

Tags published by survivor, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $ruk1 (Region code): uk1 is the region code on record; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; NA (North America): North America is the browser category it sits in. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does survivor appear in Rust Metrics lists and filters?

On Rust Metrics, survivor sits in these lists: Modded Rust servers, checked live and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does survivor sit in the rankings?

Top 56% of all ranked servers: survivor takes #12,442 on seven-day player hours and #1,380 in North America.

What is the population on survivor?

survivor is not responding; status offline, last seen 15 hours ago. Seven-day check: 1 players on average. Peak reading: 1. The last 48 hours peaked at 15:00 UTC, averaging 0 players at that hour.

Server

Where does survivor sit?

North America is where survivor lists itself under the NA tag; region code: uk1. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 194.69.160.95:28055.

What Rust version is survivor on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by survivor. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for survivor?

Over the last 48 hours the average was 60 server fps; the floor was 60. Check: entities. The peak was 124,706, counting buildings, deployables and the rest of the world. Memory peak: 3,447 MB. Expect lag when fps falls and entities climb.

Is survivor up, and how often does it stay up?

survivor reports offline. The last reading came 15 hours ago. By its reported uptime, the last restart was roughly 8 minutes ago. Reading: 1% uptime over the last 7 full days. It was up 2 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

How is survivor configured, and what rules are in force?

Reading the name gives no gather rate for survivor. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is on. That is Valve's anti-cheat.

What map is survivor on?

Check: map. Procedural, size 4,500, seed 1445681610, generated by the game on survivor. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

What do you do to join survivor?

Press F1 in Rust and enter client.connect 194.69.160.95:28055. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$ruk1,v2635,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$ruk1
Region code uk1 is the region code on record.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Region

NA
North America North America is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.