survivor
Offline NA · uk1 194.69.160.95:28055 checked 15h ago
Server instruments
last reading Wed 15:00 UTCPlayers now
1% full 7-day avg7-day peakServer fps
48 h low 60 · below 20 is lag, below 10 is badEntities
48 h range 124,706–124,706 · memory 3,447 MBUptime
0 h 8 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 14:31 UTC22d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 32/100
- 16/50
- 4/100
- 1/150
- 7/175
- 7/90
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on survivor?
An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.
How often does survivor wipe, and when?
To tell the rhythm of survivor, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 22 days 16 hours ago the current world was made.
Tag meanings
How should you read the tags on survivor?
Tags published by survivor, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $ruk1 (Region code): uk1 is the region code on record; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; NA (North America): North America is the browser category it sits in. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does survivor appear in Rust Metrics lists and filters?
On Rust Metrics, survivor sits in these lists: Modded Rust servers, checked live and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does survivor sit in the rankings?
Top 56% of all ranked servers: survivor takes #12,442 on seven-day player hours and #1,380 in North America.
What is the population on survivor?
survivor is not responding; status offline, last seen 15 hours ago. Seven-day check: 1 players on average. Peak reading: 1. The last 48 hours peaked at 15:00 UTC, averaging 0 players at that hour.
Server
Where does survivor sit?
North America is where survivor lists itself under the NA tag; region code: uk1. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 194.69.160.95:28055.
What Rust version is survivor on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by survivor. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for survivor?
Over the last 48 hours the average was 60 server fps; the floor was 60. Check: entities. The peak was 124,706, counting buildings, deployables and the rest of the world. Memory peak: 3,447 MB. Expect lag when fps falls and entities climb.
Is survivor up, and how often does it stay up?
survivor reports offline. The last reading came 15 hours ago. By its reported uptime, the last restart was roughly 8 minutes ago. Reading: 1% uptime over the last 7 full days. It was up 2 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
How is survivor configured, and what rules are in force?
Reading the name gives no gather rate for survivor. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is on. That is Valve's anti-cheat.
What map is survivor on?
Check: map. Procedural, size 4,500, seed 1445681610, generated by the game on survivor. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
What do you do to join survivor?
Press F1 in Rust and enter client.connect 194.69.160.95:28055. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.