Server hosted by Physgun.com
Online NA · uk1 194.69.160.15:28083 checked 9m ago
Server instruments
last reading Thu 10:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 60 · below 20 is lag, below 10 is badEntities
48 h range 68,655–71,560 · memory 3,999 MBUptime
10 days 12 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 21:57 UTC10d ago | 0 | – | running | 0 |
| Wed 30 Sep, 16:27 UTC28d ago | 1 | halved by day 1 | 18.2 days | 1 |
| Fri 25 Sep, 00:06 UTC34d ago | 0 | – | 5.7 days | 1 |
| Thu 24 Sep, 01:22 UTC35d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 15/100
- 4/50
- 2/100
- 3/150
- 6/175
- 1/90
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Server hosted by Physgun.com?
An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it didn't.
When does Server hosted by Physgun.com wipe?
There is no next wipe to predict: Server hosted by Physgun.com wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 10 days 14 hours ago.
Tag meanings
How should you read the tags on Server hosted by Physgun.com?
These are the tags Server hosted by Physgun.com publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $ruk1 (Region code): Region code reading: uk1; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon; NA (North America): The server browser files it under North America. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Who operates Server hosted by Physgun.com?
A rustic.gg hostname comes from Server hosted by Physgun.com; 1 other server we track publishes one too, so the same operator most likely runs them.
Which lists and filters on Rust Metrics show Server hosted by Physgun.com?
On Rust Metrics, Server hosted by Physgun.com sits in these lists: Modded Rust servers, checked live and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
Where does Server hosted by Physgun.com sit in the rankings?
Player hours over the last seven days put Server hosted by Physgun.com at #15,318, #1,506 in North America, in the top 69% of all ranked servers.
What player count does Server hosted by Physgun.com carry?
Current headcount on Server hosted by Physgun.com: 0 players, 100 slots available. Check: player average. 0 over the last seven days.
Server
Where does Server hosted by Physgun.com sit?
The NA tag puts Server hosted by Physgun.com in North America, and its region code is uk1. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 194.69.160.15:28083.
What Rust version is Server hosted by Physgun.com on?
Rust network protocol 2634 and build 167781 on Linux is the build Server hosted by Physgun.com runs. Matching protocol is required to join. Let Steam update your game.
Is performance on Server hosted by Physgun.com within range?
Over the last 48 hours the average was 60 server fps; the floor was 60. Reading: 71,560 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 4,217 MB. Expect lag when fps falls and entities climb.
What is the uptime on Server hosted by Physgun.com, and is it online?
Server hosted by Physgun.com reports online. Status: normal. Reading: uptime. About 10 days 12 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
What settings and rules apply on Server hosted by Physgun.com?
No gather rate appears in the name: Server hosted by Physgun.com. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is on. That is Valve's anti-cheat.
Which map is live on Server hosted by Physgun.com?
Check: map. Procedural, size 3,500, seed 976250308, generated by the game on Server hosted by Physgun.com. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
What do you do to join Server hosted by Physgun.com?
To join: start Rust, press F1 and type client.connect 194.69.160.15:28083. Or press Launch Rust here and Steam opens the game and connects you.