Server hosted by Physgun.com
Online NA · uk1 194.69.160.126:28015 checked 8m ago
Server instruments
last reading Thu 21:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 60 · below 20 is lag, below 10 is badEntities
48 h range 10,482–12,450 · memory 1,458 MBUptime
89 days 1 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 771/775
- 782/800
- 142/250
- 105/200
- 10/100
- 390/450
Quick answers
from the figures on this pageReset cycle
What wipe timing does Server hosted by Physgun.com follow?
The rhythm of Server hosted by Physgun.com's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 89 days 3 hours ago.
Lists and filters
How should you read the tags on Server hosted by Physgun.com?
These are the tags Server hosted by Physgun.com publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2631 (Protocol): Your game must run protocol 2631 to get in; cs158240 (Build): Game build reading: 158240; ptrak (Networking): Network layer: RakNet, the standard for the game; $ruk1 (Region code): Region code reading: uk1; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; NA (North America): The server browser files it under North America. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Server hosted by Physgun.com?
These Rust Metrics lists carry Server hosted by Physgun.com: Rust community servers: live readings, North America: server readout and Vanilla Rust servers, live. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
Occupancy
What position does Server hosted by Physgun.com hold among Rust servers?
Top 69% of all ranked servers: Server hosted by Physgun.com takes #15,276 on seven-day player hours and #1,493 in North America.
How full does Server hosted by Physgun.com get?
0 of 100 slots are filled on Server hosted by Physgun.com right now. A seven-day average of 0 players is the reading.
Server
What location is Server hosted by Physgun.com hosted in?
North America is where Server hosted by Physgun.com lists itself under the NA tag; region code: uk1. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 194.69.160.126:28015.
What Rust version is Server hosted by Physgun.com on?
Rust network protocol 2631 and build 158240 on Linux is the build Server hosted by Physgun.com runs. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for Server hosted by Physgun.com?
Check: fps. Average 60 server fps over the last 48 hours, low of 60. Within range. Peak entity count: 12,450. Buildings, deployables and all else included. Memory peak: 1,798 MB. Lag, as players feel it, is low fps plus a climbing entity count.
Is Server hosted by Physgun.com up, and how often does it stay up?
Server hosted by Physgun.com reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 89 days 1 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What rules does Server hosted by Physgun.com enforce, and what are its settings?
Check: gather rate. The name Server hosted by Physgun.com does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Server hosted by Physgun.com?
Check: map. Procedural, size 1,500, seed 1234567, generated by the game on Server hosted by Physgun.com. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How do you connect to Server hosted by Physgun.com?
Check: join. Open Rust, press F1, then enter client.connect 194.69.160.126:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.