RUST METRICSFlight deck · live data
Data live Servers11,706 Players60,014 Populated3,275 Fresh wipes 3 h168 Scan5 min
‹ All servers194.54.88.44:28415
Online Full Queue Fresh wipe Wipe due No query

[EU] Rust For All | No Group Limit | Active Admins

Online EU 194.54.88.44:28415 checked 10m ago

biweekly wipes vanillaoxide
COM 1 · connect

Server instruments

last reading Thu 23:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 78,430 ×1000

Entities

48 h range 76,911–80,295 · memory 2,675 MB
1239 ET SINCE RESTART 11:53

Uptime

11 h 53 min since its last restart, at the last reading
7-day average3peak 18
Rank#1,637top 7% · #646 in EU
Last wipe13d agobiweekly schedule
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW
Memory2,675MB48 h peak 15 players
REC 1

Players

AveragePeak
0510152001:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 22% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak26players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 18hFW
  2. WPT 2Fri 13 Nov, 16:11 UTC14d 15h
  3. WPT 3Thu 3 Dec, 19:00 UTC34d 18hFW
  4. WPT 4Fri 11 Dec, 16:11 UTC42d 15h

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctFri 18 Sep
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 17, 26 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 16:11 UTC13d ago 17 – running 1
Thu 1 Oct, 18:22 UTC FW28d ago 13 held half 14.9 days 11
Fri 18 Sep, 16:11 UTC41d ago 48 held half 13.1 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on [EU] Rust For All | No Group Limit | Active Admins when wipe day comes?

At their busiest, its recent wipes drew 26 players on average. 26 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

How often does [EU] Rust For All | No Group Limit | Active Admins wipe, and when?

Wipes on [EU] Rust For All | No Group Limit | Active Admins come every 4 weeks on Friday at 16:11 UTC. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 13 days 8 hours ago. The tags carry an every-two-weeks wipe schedule.

Tags

How should you read the tags on [EU] Rust For All | No Group Limit | Active Admins?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^b (Biweekly): Two-week wipe schedule; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): Plugin framework in use: Oxide (uMod); EU (Europe): Its browser listing: Europe from [EU] Rust For All | No Group Limit | Active Admins. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show [EU] Rust For All | No Group Limit | Active Admins?

These Rust Metrics lists carry [EU] Rust For All | No Group Limit | Active Admins: EU Rust servers, checked, Rust community servers: live readings and Vanilla Rust servers, live. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player count

Where does [EU] Rust For All | No Group Limit | Active Admins sit in the rankings?

Player hours over the last seven days put [EU] Rust For All | No Group Limit | Active Admins at #1,637, #646 in Europe, in the top 7% of all ranked servers.

What player count does [EU] Rust For All | No Group Limit | Active Admins carry?

0 of 100 slots are filled on [EU] Rust For All | No Group Limit | Active Admins right now. Seven-day check: 3 players on average. Peak reading: 18. The last 48 hours peaked at 12:00 UTC, averaging 13 players at that hour.

Server

What location is [EU] Rust For All | No Group Limit | Active Admins hosted in?

Reading: location. The EU tag puts [EU] Rust For All | No Group Limit | Active Admins in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 194.54.88.44:28415.

What Rust version is [EU] Rust For All | No Group Limit | Active Admins on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by [EU] Rust For All | No Group Limit | Active Admins. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for [EU] Rust For All | No Group Limit | Active Admins?

Reading: 28 server fps on average across the last 48 hours. It never dropped below 5. Check: entities. The peak was 80,295, counting buildings, deployables and the rest of the world. Reading: 2,995 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

How reliable is [EU] Rust For All | No Group Limit | Active Admins, and is it online now?

Check: connection. [EU] Rust For All | No Group Limit | Active Admins is online at this moment. Reading: uptime. About 11 hours ago it restarted, on its own count. Uptime for the last 7 full days: 143 of 168 hours, or 85%. The first sighting on Rust Metrics was 17 September 2026.

Rules and settings

What settings and rules apply on [EU] Rust For All | No Group Limit | Active Admins?

No gather rate appears in the name: [EU] Rust For All | No Group Limit | Active Admins. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Under Community in the server browser you will find it. Oxide plugins are running. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.

What map is [EU] Rust For All | No Group Limit | Active Admins on?

Check: map. Procedural, size 3,500, seed 1845996667, generated by the game on [EU] Rust For All | No Group Limit | Active Admins. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How can you get onto [EU] Rust For All | No Group Limit | Active Admins?

Check: join. Open Rust, press F1, then enter client.connect 194.54.88.44:28415. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://discord.com/invite/wFmMpD3bZr.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players The server holds 100 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.