AMIGOS
Offline 194.50.234.71:28080 checked 22d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 35/200
- 33/200
- 21/200
- 9/150
- 7/200
- 7/200
Quick answers
from the figures on this pageWipe timing
What wipe timing does AMIGOS follow?
Its rhythm cannot be told from the wipes of AMIGOS on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 24 days 11 hours ago the current world was made.
Tag meanings
Which tags does AMIGOS carry, and what do they mean?
These are the tags AMIGOS publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^p (PvE): No fighting between players: the world itself is the hazard. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show AMIGOS?
On Rust Metrics, AMIGOS sits in these lists: Rust community servers: live readings and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Occupancy
Where does AMIGOS sit in the rankings?
Ranking for AMIGOS: #15,960 on seven-day player hours, top 71% of all ranked servers.
What is the population on AMIGOS?
AMIGOS is not responding; status offline, last seen 22 days 10 hours ago.
Operator and location
What location is AMIGOS hosted in?
No region comes from AMIGOS. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 194.50.234.71:28080.
What Rust version is AMIGOS on?
Rust network protocol 2634 and build 166652 on Windows is the build AMIGOS runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is AMIGOS, and is it online now?
Reading: offline. AMIGOS last answered 22 days 10 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 5 October 2026.
Settings and map
What settings and rules apply on AMIGOS?
Reading the name gives no gather rate for AMIGOS. No limit is set beyond the default. Groups take up to 8 players. Mode check gives pve; no combat against other players. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
What map is AMIGOS on?
Check: map. Procedural, size 2,000, seed 481981, generated by the game on AMIGOS. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How do you connect to AMIGOS?
Press F1 in Rust and enter client.connect 194.50.234.71:28080. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.