RUST METRICSFlight deck · live data
Data live Servers11,862 Players95,622 Populated4,072 Fresh wipes 3 h158 Scan5 min
‹ All servers194.50.234.181:28310
Online Full Queue Fresh wipe Wipe due No query

NEVERLAND X10 PVE, custom weapons, raidable bases, abandoned ba

Online 194.50.234.181:28310 checked 14m ago

10x biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Tue 16:00 UTC
0 19 38 56 75 PAX 7 /75

Players now

9% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 70 SERVER FPS

Server fps

48 h low 42 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 142,037 ×1000

Entities

48 h range 105,840–147,182 · memory 4,034 MB
1239 ET SINCE RESTART 14:04

Uptime

14 h 4 min since its last restart, at the last reading
7-day average2peak 9
Rank#2,125top 10%
Last wipe12d agobiweekly schedule
Next wipe9d 1hThu 5 Nov, 19:00 UTC FW
Memory4,034MB48 h peak 8 players
REC 1

Players

AveragePeak
0246818:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak9players, last three wipes
crowd held50%else halves by day 13

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC9d 1hFW
  2. WPT 2Thu 12 Nov, 16:20 UTC15d 22h
  3. WPT 3Thu 3 Dec, 19:00 UTC37d 1hFW
  4. WPT 4Thu 10 Dec, 16:20 UTC43d 22h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 25 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:20 UTC12d ago 11 – running 1
Thu 1 Oct, 18:13 UTC FW25d ago 8 held half 13.9 days 2
Thu 17 Sep, 15:41 UTC40d ago 7 halved by day 13 14.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on NEVERLAND X10 PVE, custom weapons, raidable bases, abandoned ba when wipe day comes?

At their busiest, its recent wipes drew 9 players on average. After the latest wipe, numbers topped out at 25 hours. Above half that peak the crowd stayed until the next wipe in 50% of recent wipes. By day 13 it fell below half when it didn't.

What wipe timing does NEVERLAND X10 PVE, custom weapons, raidable bases, abandoned ba follow?

The wipe rhythm of NEVERLAND X10 PVE, custom weapons, raidable bases, abandoned ba is every 4 weeks on Thursday at 16:20 UTC. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 12 days 1 hours ago. A wipe schedule of every two weeks is published in its tags.

Tags

How should you read the tags on NEVERLAND X10 PVE, custom weapons, raidable bases, abandoned ba?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp75 (Max players): The server holds 75 slots; ts18 (Group limit): Team cap: 18; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from NEVERLAND X10 PVE, custom weapons, raidable bases, abandoned ba. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does NEVERLAND X10 PVE, custom weapons, raidable bases, abandoned ba appear in Rust Metrics lists and filters?

Rust Metrics lists featuring NEVERLAND X10 PVE, custom weapons, raidable bases, abandoned ba: 10x Rust servers, Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

Population

What position does NEVERLAND X10 PVE, custom weapons, raidable bases, abandoned ba hold among Rust servers?

Player hours over seven days put NEVERLAND X10 PVE, custom weapons, raidable bases, abandoned ba at #2,125, in the top 10% of all ranked servers.

What is the population on NEVERLAND X10 PVE, custom weapons, raidable bases, abandoned ba?

Current headcount on NEVERLAND X10 PVE, custom weapons, raidable bases, abandoned ba: 7 players, 75 slots available. Seven-day check: 2 players on average. Peak reading: 9. The last 48 hours peaked at 18:00 UTC, averaging 6 players at that hour.

Server details

Which location does NEVERLAND X10 PVE, custom weapons, raidable bases, abandoned ba run from?

No region comes from NEVERLAND X10 PVE, custom weapons, raidable bases, abandoned ba. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 194.50.234.181:28310.

What Rust version is NEVERLAND X10 PVE, custom weapons, raidable bases, abandoned ba on?

Reading: NEVERLAND X10 PVE, custom weapons, raidable bases, abandoned ba, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.

Is performance on NEVERLAND X10 PVE, custom weapons, raidable bases, abandoned ba within range?

Reading: 71 server fps on average across the last 48 hours. It never dropped below 42. Reading: 147,182 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 4,518 MB. Expect lag when fps falls and entities climb.

Is NEVERLAND X10 PVE, custom weapons, raidable bases, abandoned ba up, and how often does it stay up?

Check: connection. NEVERLAND X10 PVE, custom weapons, raidable bases, abandoned ba is online at this moment. Reading: uptime. About 14 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

How is NEVERLAND X10 PVE, custom weapons, raidable bases, abandoned ba configured, and what rules are in force?

Gather rate check: 10x. That comes from the name NEVERLAND X10 PVE, custom weapons, raidable bases, abandoned ba. Check: group limit. Up to 18 players. pve, fighting between players is off — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

Which map is live on NEVERLAND X10 PVE, custom weapons, raidable bases, abandoned ba?

From seed 53096441, the game generates the procedural map on NEVERLAND X10 PVE, custom weapons, raidable bases, abandoned ba. Its size is 4,250. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How can you get onto NEVERLAND X10 PVE, custom weapons, raidable bases, abandoned ba?

Press F1 in Rust and enter client.connect 194.50.234.181:28310. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://neverlandx100.tip4serv.com/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts18,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp75
Max players The server holds 75 slots.
ts18
Group limit Team cap: 18.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.