RUST METRICSFlight deck · live data
Data live Servers11,694 Players52,148 Populated3,104 Fresh wipes 3 h109 Scan5 min
‹ All servers194.50.15.236:28015
Offline Full Queue Fresh wipe Wipe due No query

RUST1 PVE SAMPLE

Offline 194.50.15.236:28015 checked 25d ago

monthly wipes vanillapve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,961top 71%
Last wipe28d agomonthly schedule
Next wipe6d 17hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does RUST1 PVE SAMPLE wipe, and when?

From the force wipe, the next wipe of RUST1 PVE SAMPLE is an estimate. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 28 days 3 hours ago. A monthly wipe schedule is published in its tags.

Tags

Which tags does RUST1 PVE SAMPLE carry, and what do they mean?

Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^p (PvE): There is no player-on-player combat here; the danger comes from the world from RUST1 PVE SAMPLE. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show RUST1 PVE SAMPLE?

Rust Metrics lists featuring RUST1 PVE SAMPLE: Rust community servers: live readings, Rust PvE servers and Vanilla Rust servers, live. Reading: server list filters. It comes up under Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

Where does RUST1 PVE SAMPLE sit in the rankings?

Player hours over seven days put RUST1 PVE SAMPLE at #15,961, in the top 71% of all ranked servers.

How full does RUST1 PVE SAMPLE get?

Reading for RUST1 PVE SAMPLE: offline at this moment; last seen 25 days 3 hours ago.

Operator and location

Which location does RUST1 PVE SAMPLE run from?

No region tag on RUST1 PVE SAMPLE. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 194.50.15.236:28015.

What Rust version is RUST1 PVE SAMPLE on?

Rust network protocol 2634 and build 166652 on Windows is the build RUST1 PVE SAMPLE runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on RUST1 PVE SAMPLE, and is it online?

Reading: offline. RUST1 PVE SAMPLE last answered 25 days 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 4 October 2026.

Rules and settings

How is RUST1 PVE SAMPLE configured, and what rules are in force?

Reading the name gives no gather rate for RUST1 PVE SAMPLE. The group cap is 8 players, which is the default in the game. Mode check gives pve; no combat against other players. Under Community in the server browser you will find it. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is off.

Which map is live on RUST1 PVE SAMPLE?

Procedural map on RUST1 PVE SAMPLE, made by the game's generator.

How to join

What do you do to join RUST1 PVE SAMPLE?

Check: join. Open Rust, press F1, then enter client.connect 194.50.15.236:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,^m,^v,^p,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166652
Build Build 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.