RUST METRICSFlight deck · live data
Data live Servers11,898 Players103,740 Populated4,020 Fresh wipes 3 h406 Scan5 min
‹ All servers194.38.115.106:28015
Offline Full Queue Fresh wipe Wipe due No query

Test Rust Server

Offline 194.38.115.106:28015 checked 2d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#14,302top 64%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does Test Rust Server follow?

Its rhythm cannot be told from the wipes of Test Rust Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 2 days 9 hours ago.

Lists and filters

Which tags does Test Rust Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from Test Rust Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Test Rust Server appear in Rust Metrics lists and filters?

On Rust Metrics, Test Rust Server sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Occupancy

Where does Test Rust Server sit in the rankings?

Ranking for Test Rust Server: #14,302 on seven-day player hours, top 64% of all ranked servers.

What is the population on Test Rust Server?

Reading for Test Rust Server: offline at this moment; last seen 2 days 9 hours ago. Check: players over seven days. Average 0, peak 1.

Server

What location is Test Rust Server hosted in?

No region tag on Test Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 194.38.115.106:28015.

What Rust version is Test Rust Server on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Test Rust Server. To get in, your game needs the same protocol; Steam applies the update.

How reliable is Test Rust Server, and is it online now?

Reading: offline. Test Rust Server last answered 2 days 9 hours ago. Reading: 0% uptime over the last 1 full day. It was up 0 of 24 hours. Check: first contact. Rust Metrics logged it on 27 October 2026.

Settings and map

How is Test Rust Server configured, and what rules are in force?

Check: gather rate. The name Test Rust Server does not state one. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Test Rust Server?

The game generates a procedural map for Test Rust Server.

Join

How do you connect to Test Rust Server?

To join: start Rust, press F1 and type client.connect 194.38.115.106:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.