[EU] Rival Test Server
Online 194.163.238.86:28015 checked 9m ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 13:06 UTC23d ago | 3 | – | running | 0 |
| Fri 2 Oct, 14:57 UTC27d ago | 1 | – | 3.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 130/100
- 148/225
- 60/700
- 160/700
- 348/350
- 20/1000
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on [EU] Rival Test Server?
The busiest point of its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 0 hours.
When does [EU] Rival Test Server wipe?
Its rhythm cannot be told from the wipes of [EU] Rival Test Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 23 days 7 hours ago the current world was made.
Lists and filters
How should you read the tags on [EU] Rival Test Server?
These are the tags [EU] Rival Test Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does [EU] Rival Test Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry [EU] Rival Test Server: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does [EU] Rival Test Server sit in the rankings?
Ranking for [EU] Rival Test Server: #6,170 on seven-day player hours, top 28% of all ranked servers.
What player count does [EU] Rival Test Server carry?
Current headcount on [EU] Rival Test Server: 0 players, 10 slots available. Seven-day check: 0 players on average. Peak reading: 2. Average at the busiest hour was 2 players, at 16:00 UTC over the last 48 hours.
Operator and location
Where does [EU] Rival Test Server sit?
Reading: location. Nothing in the tags, but the name of [EU] Rival Test Server points to Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 194.163.238.86:28015.
What Rust version is [EU] Rival Test Server on?
Reading: [EU] Rival Test Server, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.
What is the uptime on [EU] Rival Test Server, and is it online?
Reading: online. [EU] Rival Test Server answers right now. Uptime for the last 7 full days: 119 of 168 hours, or 71%. The first sighting on Rust Metrics was 30 September 2026.
Rules and settings
What rules does [EU] Rival Test Server enforce, and what are its settings?
Reading the name gives no gather rate for [EU] Rival Test Server. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Join
How do you connect to [EU] Rival Test Server?
Press F1 in Rust and enter client.connect 194.163.238.86:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.