Snow_Rust Build
Offline 194.147.90.83:35100 checked 14d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 64/999
- 69/999
- 96/150
- 1/100
- 22/100
- 14/100
Quick answers
from the figures on this pageWipe schedule
How often does Snow_Rust Build wipe, and when?
To tell the rhythm of Snow_Rust Build, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 66 days 5 hours ago the current world was made.
Tag meanings
How should you read the tags on Snow_Rust Build?
Tags published by Snow_Rust Build, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp150 (Max players): 150 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2617 (Protocol): Your game must run protocol 2617 to get in; cs140534 (Build): Game build reading: 140534; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $reu2 (Region code): The code for this server's region is eu2; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Snow_Rust Build appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Snow_Rust Build: Modded Rust servers, checked live and Build and creative servers. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Snow_Rust Build hold among Rust servers?
Player hours over seven days put Snow_Rust Build at #15,173, in the top 70% of all ranked servers.
What is the population on Snow_Rust Build?
Status for Snow_Rust Build: offline. Last seen 14 days 7 hours ago.
Server
Which location does Snow_Rust Build run from?
Reading: location. Snow_Rust Build gives no region, with region code eu2. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 194.147.90.83:35100.
What Rust version is Snow_Rust Build on?
Rust network protocol 2617 and build 140534 on Windows is the build Snow_Rust Build runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Snow_Rust Build, and is it online?
Check: connection. Snow_Rust Build is offline at this moment. Last contact was 14 days 7 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 27 September 2026, recorded by Rust Metrics.
Settings and map
How is Snow_Rust Build configured, and what rules are in force?
No gather rate appears in the name: Snow_Rust Build. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on Snow_Rust Build?
Check: map. Procedural, size 3,500, seed 1337, generated by the game on Snow_Rust Build. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Custom Map.
How to join
How do you connect to Snow_Rust Build?
To join: start Rust, press F1 and type client.connect 194.147.90.83:35100. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://free-rust.pro.