RUST METRICSFlight deck · live data
Data live Servers11,821 Players96,636 Populated3,859 Fresh wipes 3 h527 Scan5 min
‹ All servers194.147.90.139:28015
Offline Full Queue Fresh wipe Wipe due No query

HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP

Offline 194.147.90.139:28015 checked 23h ago

moddedcarbonpve
COM 1 · connect

Server instruments

last reading Wed 21:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 68 SERVER FPS

Server fps

48 h low 56 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 207,621 ×1000

Entities

48 h range 207,302–209,880 · memory 5,007 MB
1239 ET SINCE RESTART 1D 13H

Uptime

1 days 13 hours since its last restart, at the last reading
7-day average4peak 14
Rank#1,573top 7%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Memory5,007MBat the last reading
REC 1

Players

AveragePeak
0123421:0002:0006:0011:0015:0021:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608021:0002:0006:0011:0015:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak14players, last three wipes

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 18 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 18:13 UTC42d ago 14 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP when wipe day comes?

The busiest point of its recent wipes drew 14 players on average. 18 hours after the wipe, the crowd peaked on the latest wipe.

When does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP wipe?

To tell the rhythm of HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 2 days 10 hours ago the current world was made.

Lists and filters

Which tags does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP carry, and what do they mean?

Tags published by HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^p (PvE): No fighting between players: the world itself is the hazard; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

On Rust Metrics, HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP sits in these lists: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

What position does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP hold among Rust servers?

Player hours over seven days put HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP at #1,573, in the top 7% of all ranked servers.

What player count does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP carry?

Reading for HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP: offline at this moment; last seen 23 hours ago. Check: players over seven days. Average 4, peak 14.

Server

What location is HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP hosted in?

No region comes from HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 194.147.90.139:28015.

What Rust version is HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP. Matching protocol is required to join. Let Steam update your game.

Is performance on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP within range?

Check: fps. Average 69 server fps over the last 48 hours, low of 56. Within range. Reading: 209,880 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 5,007 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP, and is it online now?

HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP reports offline. The last reading came 23 hours ago. Check: restart. The uptime it reports puts the last restart about 37 hours ago. Uptime for the last 7 full days: 159 of 168 hours, or 95%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What settings and rules apply on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

No gather rate appears in the name: HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP. No limit is set beyond the default. Groups take up to 8 players. pve, other players are not fought — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.

Which map is live on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

From seed 1337, the game generates the procedural map on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP. Its size is 6,000. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

What do you do to join HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

To join: start Rust, press F1 and type client.connect 194.147.90.139:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.