LuffyRust Test Server - Whitelisted
Online NA 193.57.8.24:28015 checked 13m ago
Server instruments
last reading Wed 23:00 UTCPlayers now
no slots published 7-day avg7-day peak 3, past the slotsServer fps
48 h low 57 · below 20 is lag, below 10 is badEntities
48 h range 87,349–102,384 · memory 3,304 MBUptime
0 h 56 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 15:51 UTC2d ago | 3 | – | running | 0 |
| Thu 15 Oct, 10:36 UTC13d ago | 1 | halved by day 1 | 11.2 days | 0 |
| Thu 15 Oct, 00:21 UTC14d ago | 1 | – | 0.4 days | 0 |
| Wed 14 Oct, 10:29 UTC14d ago | 1 | – | 0.6 days | 0 |
| Tue 13 Oct, 02:55 UTC15d ago | 4 | – | 1.3 days | 2 |
| Sun 11 Oct, 18:30 UTC17d ago | 4 | – | 1.4 days | 0 |
| Tue 6 Oct, 04:47 UTC22d ago | 1 | halved by day 1 | 5.6 days | 1 |
| Sat 3 Oct, 21:40 UTC25d ago | 1 | held half | 2.3 days | 0 |
| Thu 1 Oct, 19:35 UTC FW27d ago | 1 | held half | 2.1 days | 1 |
| Thu 1 Oct, 00:56 UTC28d ago | 1 | – | 0.8 days | 1 |
| Mon 28 Sep, 23:34 UTC30d ago | 2+1 queue | held half | 2.1 days | 0 |
| Thu 17 Sep, 02:32 UTC41d ago | 1 | halved by day 1 | 11.9 days | 0 |
| Mon 14 Sep, 03:49 UTC44d ago | 0 | – | 2.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 48/100
- 45/60
- 18/100
- 24/175
- 3/150
- 7/90
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on LuffyRust Test Server - Whitelisted?
An average of 2 players came at the busiest on its recent wipes. 1 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 1 when it didn't.
What wipe timing does LuffyRust Test Server - Whitelisted follow?
No next wipe can be predicted for LuffyRust Test Server - Whitelisted, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 2 days 9 hours ago.
Tags
How should you read the tags on LuffyRust Test Server - Whitelisted?
These are the tags LuffyRust Test Server - Whitelisted publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp0 (Max players): 0 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; modded (Modded): Modded: plugins or settings depart from the stock game; NA (North America): Its browser listing: North America. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Who operates LuffyRust Test Server - Whitelisted?
Most likely the same operator runs them: LuffyRust Test Server - Whitelisted publishes a luffyrust.com hostname, and so do 5 other servers we track.
Which lists and filters on Rust Metrics show LuffyRust Test Server - Whitelisted?
Rust Metrics lists featuring LuffyRust Test Server - Whitelisted: Modded Rust servers, checked live and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Occupancy
What position does LuffyRust Test Server - Whitelisted hold among Rust servers?
Ranked by seven-day player hours, LuffyRust Test Server - Whitelisted sits at #6,435 and #1,019 in North America, inside the top 29%.
How full does LuffyRust Test Server - Whitelisted get?
1 players are on LuffyRust Test Server - Whitelisted at this moment. Check: players over seven days. Average 0, peak 3. Check: 48-hour peak. 02:00 UTC, 1 players on average.
Operator and location
Where does LuffyRust Test Server - Whitelisted sit?
Reading: location. The NA tag puts LuffyRust Test Server - Whitelisted in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 193.57.8.24:28015.
What Rust version is LuffyRust Test Server - Whitelisted on?
Rust network protocol 2635 and build 168909 on Linux is the build LuffyRust Test Server - Whitelisted runs. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on LuffyRust Test Server - Whitelisted within range?
Reading: 60 server fps on average across the last 48 hours. It never dropped below 57. Peak entity count: 102,384. Buildings, deployables and all else included. Check: memory. Peak use was 4,512 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on LuffyRust Test Server - Whitelisted, and is it online?
Reading: online. LuffyRust Test Server - Whitelisted answers right now. Reading: uptime. About 56 minutes ago it restarted, on its own count. Uptime for the last 7 full days: 142 of 168 hours, or 85%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
What rules does LuffyRust Test Server - Whitelisted enforce, and what are its settings?
No gather rate appears in the name: LuffyRust Test Server - Whitelisted. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on LuffyRust Test Server - Whitelisted?
From seed 1234, the game generates the procedural map on LuffyRust Test Server - Whitelisted. Its size is 4,250. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name discord.gg/luffynetwork.
How to join
What do you do to join LuffyRust Test Server - Whitelisted?
Press F1 in Rust and enter client.connect 193.57.8.24:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://www.luffyrust.com is where its website sits.