RUST METRICSFlight deck · live data
Data live Servers11,697 Players44,561 Populated3,120 Fresh wipes 3 h101 Scan5 min
‹ All servers193.57.8.24:28015
Online Full Queue Fresh wipe Wipe due No query

LuffyRust Test Server - Whitelisted

Online NA 193.57.8.24:28015 checked 13m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 23:00 UTC
0 0.2 0.5 0.8 1 PAX 1 /?

Players now

no slots published 7-day avg7-day peak 3, past the slots
0 10 30 60 120 256 FPS 59 SERVER FPS

Server fps

48 h low 57 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 99,548 ×1000

Entities

48 h range 87,349–102,384 · memory 3,304 MB
1239 ET SINCE RESTART 00:56

Uptime

0 h 56 min since its last restart, at the last reading
7-day average0peak 3
Rank#6,435top 29% · #1019 in NA
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Memory3,304MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75102:0008:0013:0019:0000:0023:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608002:0008:0013:0019:0000:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 26 OctThu 15 OctThu 15 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 15:51 UTC2d ago 3 – running 0
Thu 15 Oct, 10:36 UTC13d ago 1 halved by day 1 11.2 days 0
Thu 15 Oct, 00:21 UTC14d ago 1 – 0.4 days 0
Wed 14 Oct, 10:29 UTC14d ago 1 – 0.6 days 0
Tue 13 Oct, 02:55 UTC15d ago 4 – 1.3 days 2
Sun 11 Oct, 18:30 UTC17d ago 4 – 1.4 days 0
Tue 6 Oct, 04:47 UTC22d ago 1 halved by day 1 5.6 days 1
Sat 3 Oct, 21:40 UTC25d ago 1 held half 2.3 days 0
Thu 1 Oct, 19:35 UTC FW27d ago 1 held half 2.1 days 1
Thu 1 Oct, 00:56 UTC28d ago 1 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on LuffyRust Test Server - Whitelisted?

An average of 2 players came at the busiest on its recent wipes. 1 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 1 when it didn't.

What wipe timing does LuffyRust Test Server - Whitelisted follow?

No next wipe can be predicted for LuffyRust Test Server - Whitelisted, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 2 days 9 hours ago.

Tags

How should you read the tags on LuffyRust Test Server - Whitelisted?

These are the tags LuffyRust Test Server - Whitelisted publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp0 (Max players): 0 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; modded (Modded): Modded: plugins or settings depart from the stock game; NA (North America): Its browser listing: North America. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Who operates LuffyRust Test Server - Whitelisted?

Most likely the same operator runs them: LuffyRust Test Server - Whitelisted publishes a luffyrust.com hostname, and so do 5 other servers we track.

Which lists and filters on Rust Metrics show LuffyRust Test Server - Whitelisted?

Rust Metrics lists featuring LuffyRust Test Server - Whitelisted: Modded Rust servers, checked live and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Occupancy

What position does LuffyRust Test Server - Whitelisted hold among Rust servers?

Ranked by seven-day player hours, LuffyRust Test Server - Whitelisted sits at #6,435 and #1,019 in North America, inside the top 29%.

How full does LuffyRust Test Server - Whitelisted get?

1 players are on LuffyRust Test Server - Whitelisted at this moment. Check: players over seven days. Average 0, peak 3. Check: 48-hour peak. 02:00 UTC, 1 players on average.

Operator and location

Where does LuffyRust Test Server - Whitelisted sit?

Reading: location. The NA tag puts LuffyRust Test Server - Whitelisted in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 193.57.8.24:28015.

What Rust version is LuffyRust Test Server - Whitelisted on?

Rust network protocol 2635 and build 168909 on Linux is the build LuffyRust Test Server - Whitelisted runs. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on LuffyRust Test Server - Whitelisted within range?

Reading: 60 server fps on average across the last 48 hours. It never dropped below 57. Peak entity count: 102,384. Buildings, deployables and all else included. Check: memory. Peak use was 4,512 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on LuffyRust Test Server - Whitelisted, and is it online?

Reading: online. LuffyRust Test Server - Whitelisted answers right now. Reading: uptime. About 56 minutes ago it restarted, on its own count. Uptime for the last 7 full days: 142 of 168 hours, or 85%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What rules does LuffyRust Test Server - Whitelisted enforce, and what are its settings?

No gather rate appears in the name: LuffyRust Test Server - Whitelisted. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on LuffyRust Test Server - Whitelisted?

From seed 1234, the game generates the procedural map on LuffyRust Test Server - Whitelisted. Its size is 4,250. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name discord.gg/luffynetwork.

How to join

What do you do to join LuffyRust Test Server - Whitelisted?

Press F1 in Rust and enter client.connect 193.57.8.24:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://www.luffyrust.com is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,NA,gmrust,cs168909,ts8,^o^z,modded

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp0
Max players 0 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.
modded
Modded Modded: plugins or settings depart from the stock game.

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.