[NA] Draconic - Community | Weekly Tue | Team Limit 4
Online NA 193.31.31.106:28031 checked 13m ago
Server instruments
last reading Thu 20:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 63 · below 20 is lag, below 10 is badEntities
48 h range 62,451–65,005 · memory 3,204 MBUptime
2 days 1 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Tuesday 3 November, 18:11 UTC, in 4d 20h. Its weekly schedule tag · low confidence
Coming wipes
- WPT 1Tue 3 Nov, 18:11 UTC4d 20h
- WPT 2Thu 5 Nov, 19:00 UTC6d 20hFW
- WPT 3Tue 10 Nov, 18:11 UTC11d 20h
- WPT 4Tue 17 Nov, 18:11 UTC18d 20h
- WPT 5Tue 24 Nov, 18:11 UTC25d 20h
- WPT 6Tue 1 Dec, 18:11 UTC32d 20h
- WPT 7Thu 3 Dec, 19:00 UTC34d 20hFW
- WPT 8Tue 8 Dec, 18:11 UTC39d 20h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 18:11 UTC2d ago | 0 | – | running | 0 |
| Thu 1 Oct, 19:33 UTC FW28d ago | 0 | – | 25.9 days | 0 |
| Tue 29 Sep, 18:10 UTC30d ago | 2 | held half | 2.1 days | 0 |
| Sun 20 Sep, 05:26 UTC39d ago | 0 | – | 9.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 720/750
- 784/800
- 134/250
- 98/200
- 11/100
- 402/400
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on [NA] Draconic - Community | Weekly Tue | Team Limit 4?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
What wipe timing does [NA] Draconic - Community | Weekly Tue | Team Limit 4 follow?
The prediction follows its tag, because too few of [NA] Draconic - Community | Weekly Tue | Team Limit 4's wipes are on record to confirm its schedule. Tuesday 3 November at 18:11 UTC is when its next wipe is due. The world in play was created 2 days 3 hours ago. The tags state a wipe schedule of one wipe a week.
Tag meanings
Which tags does [NA] Draconic - Community | Weekly Tue | Team Limit 4 carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp150 (Max players): 150 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^w (Weekly): Check: wipe cycle. Every week; ^o (Oxide): Plugin framework in use: Oxide (uMod); NA (North America): Its browser listing: North America from [NA] Draconic - Community | Weekly Tue | Team Limit 4. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does [NA] Draconic - Community | Weekly Tue | Team Limit 4 appear in Rust Metrics lists and filters?
On Rust Metrics, [NA] Draconic - Community | Weekly Tue | Team Limit 4 sits in these lists: Rust community servers: live readings and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Population
What position does [NA] Draconic - Community | Weekly Tue | Team Limit 4 hold among Rust servers?
Player hours over the last seven days put [NA] Draconic - Community | Weekly Tue | Team Limit 4 at #14,954, #1,466 in North America, in the top 67% of all ranked servers.
What is the population on [NA] Draconic - Community | Weekly Tue | Team Limit 4?
Current headcount on [NA] Draconic - Community | Weekly Tue | Team Limit 4: 0 players, 150 slots available. Seven-day check: 0 players on average. Peak reading: 1.
Operator and location
What location is [NA] Draconic - Community | Weekly Tue | Team Limit 4 hosted in?
Reading: location. The NA tag puts [NA] Draconic - Community | Weekly Tue | Team Limit 4 in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 193.31.31.106:28031.
What Rust version is [NA] Draconic - Community | Weekly Tue | Team Limit 4 on?
Reading: [NA] Draconic - Community | Weekly Tue | Team Limit 4, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for [NA] Draconic - Community | Weekly Tue | Team Limit 4?
Reading: 96 server fps on average across the last 48 hours. It never dropped below 63. Reading: 65,005 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,574 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is [NA] Draconic - Community | Weekly Tue | Team Limit 4, and is it online now?
Reading: online. [NA] Draconic - Community | Weekly Tue | Team Limit 4 answers right now. Check: restart. The uptime it reports puts the last restart about 2 days 1 hours ago. Reading: 89% uptime over the last 7 full days. It was up 149 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
What rules does [NA] Draconic - Community | Weekly Tue | Team Limit 4 enforce, and what are its settings?
Check: gather rate. The name [NA] Draconic - Community | Weekly Tue | Team Limit 4 does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is [NA] Draconic - Community | Weekly Tue | Team Limit 4 on?
Size 3,500 and seed 2033361939: the game generates the procedural map on [NA] Draconic - Community | Weekly Tue | Team Limit 4 from them. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How can you get onto [NA] Draconic - Community | Weekly Tue | Team Limit 4?
Press F1 in Rust and enter client.connect 193.31.31.106:28031. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://shop.draconic.store is where its website sits.