RUST METRICSFlight deck · live data
Data live Servers11,810 Players83,965 Populated3,630 Fresh wipes 3 h336 Scan5 min
‹ All servers193.31.31.106:28031
Online Full Queue Fresh wipe Wipe due No query

[NA] Draconic - Community | Weekly Tue | Team Limit 4

Online NA 193.31.31.106:28031 checked 13m ago

weekly wipes oxide
COM 1 · connect

Server instruments

last reading Thu 20:00 UTC
0 38 75 112 150 PAX 0 /150

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 84 SERVER FPS

Server fps

48 h low 63 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 64,638 ×1000

Entities

48 h range 62,451–65,005 · memory 3,204 MB
1239 ET SINCE RESTART 2D 01H

Uptime

2 days 1 hours since its last restart, at the last reading
7-day average0peak 1
Rank#14,954top 67% · #1466 in NA
Last wipe2d agoweekly schedule
Next wipe4d 20hTue 3 Nov, 18:11 UTC
Memory3,204MBat the last reading
REC 1

Players

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct29 Oct

Top 67% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 18:11 UTC, in 4d 20h. Its weekly schedule tag · low confidence

usual gap9.5 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. WPT 1Tue 3 Nov, 18:11 UTC4d 20h
  2. WPT 2Thu 5 Nov, 19:00 UTC6d 20hFW
  3. WPT 3Tue 10 Nov, 18:11 UTC11d 20h
  4. WPT 4Tue 17 Nov, 18:11 UTC18d 20h
  5. WPT 5Tue 24 Nov, 18:11 UTC25d 20h
  6. WPT 6Tue 1 Dec, 18:11 UTC32d 20h
  7. WPT 7Thu 3 Dec, 19:00 UTC34d 20hFW
  8. WPT 8Tue 8 Dec, 18:11 UTC39d 20h

The first 48 hours of its last wipes

Tue 27 OctThu 1 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 18:11 UTC2d ago 0 – running 0
Thu 1 Oct, 19:33 UTC FW28d ago 0 – 25.9 days 0
Tue 29 Sep, 18:10 UTC30d ago 2 held half 2.1 days 0
Sun 20 Sep, 05:26 UTC39d ago 0 – 9.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on [NA] Draconic - Community | Weekly Tue | Team Limit 4?

At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

What wipe timing does [NA] Draconic - Community | Weekly Tue | Team Limit 4 follow?

The prediction follows its tag, because too few of [NA] Draconic - Community | Weekly Tue | Team Limit 4's wipes are on record to confirm its schedule. Tuesday 3 November at 18:11 UTC is when its next wipe is due. The world in play was created 2 days 3 hours ago. The tags state a wipe schedule of one wipe a week.

Tag meanings

Which tags does [NA] Draconic - Community | Weekly Tue | Team Limit 4 carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp150 (Max players): 150 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^w (Weekly): Check: wipe cycle. Every week; ^o (Oxide): Plugin framework in use: Oxide (uMod); NA (North America): Its browser listing: North America from [NA] Draconic - Community | Weekly Tue | Team Limit 4. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does [NA] Draconic - Community | Weekly Tue | Team Limit 4 appear in Rust Metrics lists and filters?

On Rust Metrics, [NA] Draconic - Community | Weekly Tue | Team Limit 4 sits in these lists: Rust community servers: live readings and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Population

What position does [NA] Draconic - Community | Weekly Tue | Team Limit 4 hold among Rust servers?

Player hours over the last seven days put [NA] Draconic - Community | Weekly Tue | Team Limit 4 at #14,954, #1,466 in North America, in the top 67% of all ranked servers.

What is the population on [NA] Draconic - Community | Weekly Tue | Team Limit 4?

Current headcount on [NA] Draconic - Community | Weekly Tue | Team Limit 4: 0 players, 150 slots available. Seven-day check: 0 players on average. Peak reading: 1.

Operator and location

What location is [NA] Draconic - Community | Weekly Tue | Team Limit 4 hosted in?

Reading: location. The NA tag puts [NA] Draconic - Community | Weekly Tue | Team Limit 4 in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 193.31.31.106:28031.

What Rust version is [NA] Draconic - Community | Weekly Tue | Team Limit 4 on?

Reading: [NA] Draconic - Community | Weekly Tue | Team Limit 4, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for [NA] Draconic - Community | Weekly Tue | Team Limit 4?

Reading: 96 server fps on average across the last 48 hours. It never dropped below 63. Reading: 65,005 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,574 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is [NA] Draconic - Community | Weekly Tue | Team Limit 4, and is it online now?

Reading: online. [NA] Draconic - Community | Weekly Tue | Team Limit 4 answers right now. Check: restart. The uptime it reports puts the last restart about 2 days 1 hours ago. Reading: 89% uptime over the last 7 full days. It was up 149 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What rules does [NA] Draconic - Community | Weekly Tue | Team Limit 4 enforce, and what are its settings?

Check: gather rate. The name [NA] Draconic - Community | Weekly Tue | Team Limit 4 does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

What map is [NA] Draconic - Community | Weekly Tue | Team Limit 4 on?

Size 3,500 and seed 2033361939: the game generates the procedural map on [NA] Draconic - Community | Weekly Tue | Team Limit 4 from them. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How can you get onto [NA] Draconic - Community | Weekly Tue | Team Limit 4?

Press F1 in Rust and enter client.connect 193.31.31.106:28031. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://shop.draconic.store is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp150
Max players 150 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly Check: wipe cycle. Every week.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.