RUST METRICSFlight deck · live data
Data live Servers11,891 Players103,453 Populated4,007 Fresh wipes 3 h409 Scan5 min
‹ All servers193.243.189.118:28015
Offline Full Queue Fresh wipe Wipe due No query

Rust Server (LAN + Radmin)

Offline 193.243.189.118:28015 checked 17d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,519top 71%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct13 Oct14 Oct16 Oct17 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does Rust Server (LAN + Radmin) wipe?

The rhythm of Rust Server (LAN + Radmin)'s wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 17 days 21 hours ago.

Tag meanings

How should you read the tags on Rust Server (LAN + Radmin)?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from Rust Server (LAN + Radmin). Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Rust Server (LAN + Radmin)?

On Rust Metrics, Rust Server (LAN + Radmin) sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Rust Server (LAN + Radmin) sit in the rankings?

Player hours over seven days put Rust Server (LAN + Radmin) at #15,519, in the top 71% of all ranked servers.

What player count does Rust Server (LAN + Radmin) carry?

Reading for Rust Server (LAN + Radmin): offline at this moment; last seen 17 days 4 hours ago.

Operator and location

What location is Rust Server (LAN + Radmin) hosted in?

No region tag on Rust Server (LAN + Radmin). Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 193.243.189.118:28015.

What Rust version is Rust Server (LAN + Radmin) on?

Rust network protocol 2634 and build 167398 on Windows is the build Rust Server (LAN + Radmin) runs. Matching protocol is required to join. Let Steam update your game.

How reliable is Rust Server (LAN + Radmin), and is it online now?

Check: connection. Rust Server (LAN + Radmin) is offline at this moment. Last contact was 17 days 4 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 11 October 2026.

Map and rules

What settings and rules apply on Rust Server (LAN + Radmin)?

Reading the name gives no gather rate for Rust Server (LAN + Radmin). 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Rust Server (LAN + Radmin)?

The game generates a procedural map for Rust Server (LAN + Radmin).

How to join

How do you connect to Rust Server (LAN + Radmin)?

Press F1 in Rust and enter client.connect 193.243.189.118:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players Slots: 10.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167398
Build Build 167398.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.