RUST METRICSFlight deck · live data
Data live Servers11,897 Players102,621 Populated3,980 Fresh wipes 3 h399 Scan5 min
‹ All servers193.238.237.79:28015
Online Full Queue Fresh wipe Wipe due No query

Dead Company | 10X | PVP | ZOMBIES | LOW POP

Online 193.238.237.79:28015 checked 12m ago

10x moddedoxide
COM 1 · connect

Server instruments

last reading Thu 16:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 29 SERVER FPS

Server fps

48 h low 16 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 123,721 ×1000

Entities

48 h range 121,707–124,367 · memory 3,626 MB
1239 ET SINCE RESTART 1D 10H

Uptime

1 days 10 hours since its last restart, at the last reading
7-day average0peak 2
Rank#9,669top 43%
Last wipe27d agono schedule published
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Memory3,626MBat the last reading
REC 1

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 1hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 1hFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:03 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Dead Company | 10X | PVP | ZOMBIES | LOW POP?

At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 20 hours.

How often does Dead Company | 10X | PVP | ZOMBIES | LOW POP wipe, and when?

The only wipe for Dead Company | 10X | PVP | ZOMBIES | LOW POP is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 27 days 23 hours ago the current world was made.

Tags

How should you read the tags on Dead Company | 10X | PVP | ZOMBIES | LOW POP?

Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from Dead Company | 10X | PVP | ZOMBIES | LOW POP. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Dead Company | 10X | PVP | ZOMBIES | LOW POP appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Dead Company | 10X | PVP | ZOMBIES | LOW POP: 10x Rust servers, Modded Rust servers, checked live and Rust servers: zombie readings. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

Occupancy

Where does Dead Company | 10X | PVP | ZOMBIES | LOW POP sit in the rankings?

Ranking for Dead Company | 10X | PVP | ZOMBIES | LOW POP: #9,669 on seven-day player hours, top 43% of all ranked servers.

What player count does Dead Company | 10X | PVP | ZOMBIES | LOW POP carry?

0 of 50 slots are filled on Dead Company | 10X | PVP | ZOMBIES | LOW POP right now. Check: players over seven days. Average 0, peak 2.

Operator and location

Which location does Dead Company | 10X | PVP | ZOMBIES | LOW POP run from?

Reading: location. Dead Company | 10X | PVP | ZOMBIES | LOW POP gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 193.238.237.79:28015.

What Rust version is Dead Company | 10X | PVP | ZOMBIES | LOW POP on?

Rust network protocol 2635 and build 168909 on Linux is the build Dead Company | 10X | PVP | ZOMBIES | LOW POP runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Dead Company | 10X | PVP | ZOMBIES | LOW POP?

Reading: 30 server fps on average across the last 48 hours. It never dropped below 16. Check: entities. The peak was 124,367, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 4,041 MB. Expect lag when fps falls and entities climb.

Is Dead Company | 10X | PVP | ZOMBIES | LOW POP up, and how often does it stay up?

Check: connection. Dead Company | 10X | PVP | ZOMBIES | LOW POP is online at this moment. Check: restart. The uptime it reports puts the last restart about 34 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

How is Dead Company | 10X | PVP | ZOMBIES | LOW POP configured, and what rules are in force?

Gather rate check: 10x. That comes from the name Dead Company | 10X | PVP | ZOMBIES | LOW POP. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

What map is Dead Company | 10X | PVP | ZOMBIES | LOW POP on?

From seed 2017964852, the game generates the procedural map on Dead Company | 10X | PVP | ZOMBIES | LOW POP. Its size is 4,500. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How can you get onto Dead Company | 10X | PVP | ZOMBIES | LOW POP?

Press F1 in Rust and enter client.connect 193.238.237.79:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://dead-company.eu/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.