RUST METRICSFlight deck · live data
Data live Servers11,617 Players32,693 Populated2,804 Fresh wipes 3 h68 Scan5 min
‹ All servers193.238.152.66:28015
Offline Full Queue Fresh wipe Wipe due No query

RELAY Local Playtest | Trio | 1.5x Build | Weekly

Offline 193.238.152.66:28015 checked 40d ago

1.5x moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 0 /4

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,398no region published
Last wipe44d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does RELAY Local Playtest | Trio | 1.5x Build | Weekly follow?

Its rhythm cannot be told from the wipes of RELAY Local Playtest | Trio | 1.5x Build | Weekly on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 44 days 22 hours ago.

Tags

Which tags does RELAY Local Playtest | Trio | 1.5x Build | Weekly carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): 4 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Game build reading: 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon from RELAY Local Playtest | Trio | 1.5x Build | Weekly. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show RELAY Local Playtest | Trio | 1.5x Build | Weekly?

These Rust Metrics lists carry RELAY Local Playtest | Trio | 1.5x Build | Weekly: 1.5x Rust servers, checked live, Modded Rust servers, checked live and Build and creative servers. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 1.5x.

Occupancy

What position does RELAY Local Playtest | Trio | 1.5x Build | Weekly hold among Rust servers?

Player hours over seven days put RELAY Local Playtest | Trio | 1.5x Build | Weekly at #15,398, in the top – of all ranked servers.

How full does RELAY Local Playtest | Trio | 1.5x Build | Weekly get?

Status for RELAY Local Playtest | Trio | 1.5x Build | Weekly: offline. Last seen 40 days 18 hours ago.

Server details

What location is RELAY Local Playtest | Trio | 1.5x Build | Weekly hosted in?

Reading: location. RELAY Local Playtest | Trio | 1.5x Build | Weekly gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 193.238.152.66:28015.

What Rust version is RELAY Local Playtest | Trio | 1.5x Build | Weekly on?

Rust network protocol 2633 and build 163794 on Windows is the build RELAY Local Playtest | Trio | 1.5x Build | Weekly runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on RELAY Local Playtest | Trio | 1.5x Build | Weekly, and is it online?

RELAY Local Playtest | Trio | 1.5x Build | Weekly reports offline. The last reading came 40 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 18 September 2026, recorded by Rust Metrics.

Map and rules

What rules does RELAY Local Playtest | Trio | 1.5x Build | Weekly enforce, and what are its settings?

Gather rate check: 1.5x. That comes from the name RELAY Local Playtest | Trio | 1.5x Build | Weekly. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on RELAY Local Playtest | Trio | 1.5x Build | Weekly?

The game generates a procedural map for RELAY Local Playtest | Trio | 1.5x Build | Weekly.

Connection

How can you get onto RELAY Local Playtest | Trio | 1.5x Build | Weekly?

Press F1 in Rust and enter client.connect 193.238.152.66:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp4
Max players 4 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Match the game version: protocol 2633 is required.
cs163794
Build Game build reading: 163794.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.