Local Rust Bot Test
Offline 193.179.119.96:28015 checked 16d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 172/2000
- 301/2000
- 58/200
- 64/200
- 36/300
- 84/100
Quick answers
from the figures on this pageWipe timing
How often does Local Rust Bot Test wipe, and when?
Its rhythm cannot be told from the wipes of Local Rust Bot Test on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 18 days 18 hours ago.
Lists and filters
Which tags does Local Rust Bot Test carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from Local Rust Bot Test. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Local Rust Bot Test appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Local Rust Bot Test: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does Local Rust Bot Test sit in the rankings?
Ranking for Local Rust Bot Test: #13,298 on seven-day player hours, top 61% of all ranked servers.
What is the population on Local Rust Bot Test?
Local Rust Bot Test is not responding; status offline, last seen 16 days 19 hours ago.
Server details
Which location does Local Rust Bot Test run from?
No region tag on Local Rust Bot Test. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 193.179.119.96:28015.
What Rust version is Local Rust Bot Test on?
Version check: Rust network protocol 2634 and build 167398 on Windows, run by Local Rust Bot Test. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Local Rust Bot Test, and is it online?
Local Rust Bot Test reports offline. The last reading came 16 days 19 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 12 October 2026, recorded by Rust Metrics.
Map and rules
How is Local Rust Bot Test configured, and what rules are in force?
Check: gather rate. The name Local Rust Bot Test does not state one. 8 players per group, the default value. pve, fighting between players is off — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is off.
What map is Local Rust Bot Test on?
Procedural map on Local Rust Bot Test, made by the game's generator.
Join
What do you do to join Local Rust Bot Test?
Check: join. Open Rust, press F1, then enter client.connect 193.179.119.96:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.