RUST METRICSFlight deck · live data
Data live Servers11,873 Players96,345 Populated3,915 Fresh wipes 3 h382 Scan5 min
‹ All servers193.138.245.205:28015
Offline Full Queue Fresh wipe Wipe due No query

LOCAL TEST SERVER

Offline 193.138.245.205:28015 checked 32d ago

pve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 1 /4

Players now

25% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,351top 61%
Last wipe36d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does LOCAL TEST SERVER wipe, and when?

To tell the rhythm of LOCAL TEST SERVER, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 36 days 3 hours ago the current world was made.

Tag meanings

Which tags does LOCAL TEST SERVER carry, and what do they mean?

These are the tags LOCAL TEST SERVER publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): Slots: 4; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Game build reading: 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does LOCAL TEST SERVER appear in Rust Metrics lists and filters?

These Rust Metrics lists carry LOCAL TEST SERVER: Rust community servers: live readings and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Population

Where does LOCAL TEST SERVER sit in the rankings?

Player hours over seven days put LOCAL TEST SERVER at #14,351, in the top 61% of all ranked servers.

What player count does LOCAL TEST SERVER carry?

Status for LOCAL TEST SERVER: offline. Last seen 32 days 20 hours ago.

Server

Which location does LOCAL TEST SERVER run from?

No region tag on LOCAL TEST SERVER. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 193.138.245.205:28015.

What Rust version is LOCAL TEST SERVER on?

Rust network protocol 2633 and build 165217 on Windows is the build LOCAL TEST SERVER runs. To get in, your game needs the same protocol; Steam applies the update.

Is LOCAL TEST SERVER up, and how often does it stay up?

Check: connection. LOCAL TEST SERVER is offline at this moment. Last contact was 32 days 20 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 26 September 2026.

Map and rules

What rules does LOCAL TEST SERVER enforce, and what are its settings?

Check: gather rate. The name LOCAL TEST SERVER does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is pve. Note the following: other players are not fought. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is off.

What map is LOCAL TEST SERVER on?

Check: map. Procedural, generated by the game, on LOCAL TEST SERVER.

Connection

What do you do to join LOCAL TEST SERVER?

Check: join. Open Rust, press F1, then enter client.connect 193.138.245.205:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp4
Max players Slots: 4.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only on the same game version.
cs165217
Build Game build reading: 165217.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.