LOCAL TEST SERVER - NO EAC
Offline 193.138.245.198:28015 checked 15d ago
Server instruments
no direct query in 48 hoursPlayers now
25% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 37/200
- 41/200
- 21/200
- 14/150
- 16/200
- 5/200
Quick answers
from the figures on this pageWipe timing
What wipe timing does LOCAL TEST SERVER - NO EAC follow?
To tell the rhythm of LOCAL TEST SERVER - NO EAC, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 22 days 1 hours ago the current world was made.
Lists and filters
How should you read the tags on LOCAL TEST SERVER - NO EAC?
Tags published by LOCAL TEST SERVER - NO EAC, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): 4 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Game build reading: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^p (PvE): There is no player-on-player combat here; the danger comes from the world. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does LOCAL TEST SERVER - NO EAC appear in Rust Metrics lists and filters?
Rust Metrics lists featuring LOCAL TEST SERVER - NO EAC: Rust community servers: live readings and Rust PvE servers. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Occupancy
Where does LOCAL TEST SERVER - NO EAC sit in the rankings?
Player hours over seven days put LOCAL TEST SERVER - NO EAC at #12,928, in the top 60% of all ranked servers.
How full does LOCAL TEST SERVER - NO EAC get?
Reading for LOCAL TEST SERVER - NO EAC: offline at this moment; last seen 15 days 1 hours ago.
Server details
What location is LOCAL TEST SERVER - NO EAC hosted in?
No region comes from LOCAL TEST SERVER - NO EAC. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 193.138.245.198:28015.
What Rust version is LOCAL TEST SERVER - NO EAC on?
Reading: LOCAL TEST SERVER - NO EAC, Rust network protocol 2634 and build 166652, Windows. Matching protocol is required to join. Let Steam update your game.
Is LOCAL TEST SERVER - NO EAC up, and how often does it stay up?
LOCAL TEST SERVER - NO EAC reports offline. The last reading came 15 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 14 October 2026, recorded by Rust Metrics.
Settings and map
How is LOCAL TEST SERVER - NO EAC configured, and what rules are in force?
No gather rate appears in the name: LOCAL TEST SERVER - NO EAC. The group cap is 8 players, which is the default in the game. Mode check gives pve; other players are not fought. The server browser lists it under Community. Anti-cheat reading: VAC off, Valve's system.
What map is LOCAL TEST SERVER - NO EAC on?
The game generates a procedural map for LOCAL TEST SERVER - NO EAC.
Join
What do you do to join LOCAL TEST SERVER - NO EAC?
Press F1 in Rust and enter client.connect 193.138.245.198:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.