Test kit Rust server
Offline 192.240.241.187:28015 checked 34d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 322/375
- 436/475
- 964/1000
- 49/100
- 480/8
- 989/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does Test kit Rust server follow?
The rhythm of Test kit Rust server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 34 days 6 hours ago the current world was made.
Tags
How should you read the tags on Test kit Rust server?
Tags published by Test kit Rust server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Game build reading: 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Test kit Rust server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Test kit Rust server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Test kit Rust server sit in the rankings?
Player hours over seven days put Test kit Rust server at #13,870, in the top 61% of all ranked servers.
What player count does Test kit Rust server carry?
Status for Test kit Rust server: offline. Last seen 34 days 6 hours ago.
Operator and location
What location is Test kit Rust server hosted in?
Reading: location. Test kit Rust server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 192.240.241.187:28015.
What Rust version is Test kit Rust server on?
Reading: Test kit Rust server, Rust network protocol 2633 and build 165217, Linux. Matching protocol is required to join. Let Steam update your game.
How reliable is Test kit Rust server, and is it online now?
Check: connection. Test kit Rust server is offline at this moment. Last contact was 34 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 25 September 2026, recorded by Rust Metrics.
Map and rules
How is Test kit Rust server configured, and what rules are in force?
Reading the name gives no gather rate for Test kit Rust server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on Test kit Rust server?
Check: map. Procedural, generated by the game, on Test kit Rust server.
Connection
How can you get onto Test kit Rust server?
Press F1 in Rust and enter client.connect 192.240.241.187:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.