BEQ x SKL - RUST SERVER X2 SOLO/DUO CHILLZONE
Offline 192.210.199.98:7047 checked 18d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 15:32 UTC36d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 383/450
- 229/275
- 199/250
- 113/150
- 8/100
- 123/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on BEQ x SKL - RUST SERVER X2 SOLO/DUO CHILLZONE?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.
How often does BEQ x SKL - RUST SERVER X2 SOLO/DUO CHILLZONE wipe, and when?
Its rhythm cannot be told from the wipes of BEQ x SKL - RUST SERVER X2 SOLO/DUO CHILLZONE on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 36 days 9 hours ago the current world was made.
Tags
How should you read the tags on BEQ x SKL - RUST SERVER X2 SOLO/DUO CHILLZONE?
These are the tags BEQ x SKL - RUST SERVER X2 SOLO/DUO CHILLZONE publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): The server runs game build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does BEQ x SKL - RUST SERVER X2 SOLO/DUO CHILLZONE appear in Rust Metrics lists and filters?
These Rust Metrics lists carry BEQ x SKL - RUST SERVER X2 SOLO/DUO CHILLZONE: 2x Rust servers, checked live and Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Player count
Where does BEQ x SKL - RUST SERVER X2 SOLO/DUO CHILLZONE sit in the rankings?
Ranking for BEQ x SKL - RUST SERVER X2 SOLO/DUO CHILLZONE: #15,837 on seven-day player hours, top 72% of all ranked servers.
How full does BEQ x SKL - RUST SERVER X2 SOLO/DUO CHILLZONE get?
BEQ x SKL - RUST SERVER X2 SOLO/DUO CHILLZONE is not responding; status offline, last seen 18 days 20 hours ago.
Server details
What location is BEQ x SKL - RUST SERVER X2 SOLO/DUO CHILLZONE hosted in?
No region comes from BEQ x SKL - RUST SERVER X2 SOLO/DUO CHILLZONE. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 192.210.199.98:7047.
What Rust version is BEQ x SKL - RUST SERVER X2 SOLO/DUO CHILLZONE on?
Reading: BEQ x SKL - RUST SERVER X2 SOLO/DUO CHILLZONE, Rust network protocol 2633 and build 164530, Linux. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is BEQ x SKL - RUST SERVER X2 SOLO/DUO CHILLZONE, and is it online now?
Check: connection. BEQ x SKL - RUST SERVER X2 SOLO/DUO CHILLZONE is offline at this moment. Last contact was 18 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
How is BEQ x SKL - RUST SERVER X2 SOLO/DUO CHILLZONE configured, and what rules are in force?
Gather rate check: 2x. That comes from the name BEQ x SKL - RUST SERVER X2 SOLO/DUO CHILLZONE. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is BEQ x SKL - RUST SERVER X2 SOLO/DUO CHILLZONE on?
Check: map. Procedural, size 3,400, seed 1342961349, generated by the game on BEQ x SKL - RUST SERVER X2 SOLO/DUO CHILLZONE. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How can you get onto BEQ x SKL - RUST SERVER X2 SOLO/DUO CHILLZONE?
Press F1 in Rust and enter client.connect 192.210.199.98:7047. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.