RUST METRICSFlight deck · live data
Data live Servers11,898 Players103,740 Populated4,020 Fresh wipes 3 h413 Scan5 min
‹ All servers190.42.184.12:28015
Offline Full Queue Fresh wipe Wipe due No query

#1 Rust Server

Offline 190.42.184.12:28015 checked 23d ago

monthly wipes moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.5 3 4.5 6 PAX 0 /6

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,625top 65%
Last wipe25d agomonthly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct9 Oct11 Oct13 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does #1 Rust Server follow?

The estimate for #1 Rust Server's next wipe comes from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 25 days 17 hours ago. Its tags carry a monthly wipe schedule.

Tags

Which tags does #1 Rust Server carry, and what do they mean?

Tags published by #1 Rust Server, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp6 (Max players): 6 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show #1 Rust Server?

These Rust Metrics lists carry #1 Rust Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does #1 Rust Server hold among Rust servers?

Ranking for #1 Rust Server: #14,625 on seven-day player hours, top 65% of all ranked servers.

What is the population on #1 Rust Server?

Reading for #1 Rust Server: offline at this moment; last seen 23 days 17 hours ago.

Operator and location

Which location does #1 Rust Server run from?

No region comes from #1 Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 190.42.184.12:28015.

What Rust version is #1 Rust Server on?

Rust network protocol 2634 and build 166652 on Windows is the build #1 Rust Server runs. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is #1 Rust Server, and is it online now?

Reading: offline. #1 Rust Server last answered 23 days 17 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 4 October 2026.

Settings and map

How is #1 Rust Server configured, and what rules are in force?

Check: gather rate. The name #1 Rust Server does not state one. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is #1 Rust Server on?

Procedural map on #1 Rust Server, made by the game's generator.

Connection

How can you get onto #1 Rust Server?

Press F1 in Rust and enter client.connect 190.42.184.12:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp6,ptrak,$r?,v2634,^z,^y,^m,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp6
Max players 6 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166652
Build Build 166652.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.