RUST METRICSFlight deck · live data
Data live Servers11,703 Players41,069 Populated3,025 Fresh wipes 3 h98 Scan5 min
‹ All servers190.177.7.140:28015
Offline Full Queue Fresh wipe Wipe due No query

RustyMahkra

Offline 190.177.7.140:28015 checked 31d ago

teams off moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 1 /2

Players now

50% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,464top 61%
Last wipe32d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep25 Sep27 Sep30 Sep2 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 26 SepSat 26 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 22:50 UTC32d ago 1 – running 1
Sat 26 Sep, 16:04 UTC32d ago 1 – 0.3 days 1
Thu 24 Sep, 00:50 UTC35d ago 1 – 2.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on RustyMahkra?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 1 hours.

What wipe timing does RustyMahkra follow?

There is no next wipe to predict: RustyMahkra wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 32 days 2 hours ago.

Tag meanings

How should you read the tags on RustyMahkra?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): 2 slots in total; ts0 (Group limit): Team play is disabled; v2633 (Protocol): Match the game version: protocol 2633 is required; cs162929 (Build): The server runs game build 162929; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^d (Combat training): Practise aim and PvP here; the loot comes to you; ^i (Battlefield): Fast PvP served by kits and boosted rates; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here from RustyMahkra. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does RustyMahkra appear in Rust Metrics lists and filters?

On Rust Metrics, RustyMahkra sits in these lists: Modded Rust servers, checked live, Aim training servers, live readings and Rust battlefield servers: check the readings. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y.

Population

What position does RustyMahkra hold among Rust servers?

Player hours over seven days put RustyMahkra at #14,464, in the top 61% of all ranked servers.

What player count does RustyMahkra carry?

Status for RustyMahkra: offline. Last seen 31 days 23 hours ago.

Server

What location is RustyMahkra hosted in?

No region tag on RustyMahkra. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 190.177.7.140:28015.

What Rust version is RustyMahkra on?

Rust network protocol 2633 and build 162929 on Windows is the build RustyMahkra runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is RustyMahkra, and is it online now?

Reading: offline. RustyMahkra last answered 31 days 23 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 23 September 2026.

Map and rules

How is RustyMahkra configured, and what rules are in force?

No gather rate appears in the name: RustyMahkra. The group limit is not published. Mode check gives combat training; practice for aim and PvP, loot provided. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is RustyMahkra on?

Size 1,000 and seed 543625: the game generates the procedural map on RustyMahkra from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Custom Map.

How to join

How can you get onto RustyMahkra?

To join: start Rust, press F1 and type client.connect 190.177.7.140:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,^z,^y,^d,^i,gmrust,cs162929,ts0

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp2
Max players 2 slots in total.
ts0
Group limit Team play is disabled.
v2633
Protocol Match the game version: protocol 2633 is required.
cs162929
Build The server runs game build 162929.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Gameplay

^d
Combat training Practise aim and PvP here; the loot comes to you.
^i
Battlefield Fast PvP served by kits and boosted rates.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.