RUST METRICSFlight deck · live data
Data live Servers11,767 Players60,429 Populated3,522 Fresh wipes 3 h133 Scan5 min
‹ All servers189.37.70.54:28015
Offline Full Queue Fresh wipe Wipe due No query

RZN 10000000000000000X TEST

Offline 189.37.70.54:28015 checked 37d ago

1e+16x moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,233top 58%
Last wipe37d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does RZN 10000000000000000X TEST follow?

The rhythm of RZN 10000000000000000X TEST's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 37 days 7 hours ago.

Tags

How should you read the tags on RZN 10000000000000000X TEST?

Tags published by RZN 10000000000000000X TEST, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): The server runs game build 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show RZN 10000000000000000X TEST?

On Rust Metrics, RZN 10000000000000000X TEST sits in these lists: Gather rate above 10x: server list and Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.

Occupancy

What position does RZN 10000000000000000X TEST hold among Rust servers?

Ranking for RZN 10000000000000000X TEST: #13,233 on seven-day player hours, top 58% of all ranked servers.

What player count does RZN 10000000000000000X TEST carry?

Status for RZN 10000000000000000X TEST: offline. Last seen 37 days 3 hours ago.

Server

Where does RZN 10000000000000000X TEST sit?

No region tag on RZN 10000000000000000X TEST. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 189.37.70.54:28015.

What Rust version is RZN 10000000000000000X TEST on?

Version check: Rust network protocol 2633 and build 164530 on Windows, run by RZN 10000000000000000X TEST. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on RZN 10000000000000000X TEST, and is it online?

RZN 10000000000000000X TEST reports offline. The last reading came 37 days 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 21 September 2026, recorded by Rust Metrics.

Rules and settings

How is RZN 10000000000000000X TEST configured, and what rules are in force?

Gather rate check: 1e+16x. That comes from the name RZN 10000000000000000X TEST. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Which map is live on RZN 10000000000000000X TEST?

Procedural map on RZN 10000000000000000X TEST, made by the game's generator.

Connection

What do you do to join RZN 10000000000000000X TEST?

To join: start Rust, press F1 and type client.connect 189.37.70.54:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players Slots: 10.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only on the same game version.
cs164530
Build The server runs game build 164530.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.