Rust Plus 200
Online NA 188.82.56.95:28064 checked 7m ago
Server instruments
last reading Tue 19:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 27 · below 20 is lag, below 10 is badEntities
48 h range 138,918–155,735 · memory 4,148 MBUptime
16 h 24 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers, top 69% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 40/100
- 18/50
- 10/100
- 11/175
- 11/150
- 8/90
Quick answers
from the figures on this pageReset cycle
How often does Rust Plus 200 wipe, and when?
To tell the rhythm of Rust Plus 200, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 2 days 5 hours ago.
Tag meanings
Which tags does Rust Plus 200 carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; NA (North America): Its browser listing: North America from Rust Plus 200. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Rust Plus 200 appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Rust Plus 200: Modded Rust servers, checked live and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Occupancy
Where does Rust Plus 200 sit in the rankings?
Player hours over the last seven days put Rust Plus 200 at #10,336, #1,298 in North America, in the top 47% of all ranked servers.
How full does Rust Plus 200 get?
Current headcount on Rust Plus 200: 0 players, 20 slots available. Check: players over seven days. Average 0, peak 1. Average at the busiest hour was 1 players, at 18:00 UTC over the last 48 hours.
Server details
Which location does Rust Plus 200 run from?
Rust Plus 200 gives North America as its location, with the NA tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 188.82.56.95:28064.
What Rust version is Rust Plus 200 on?
Rust network protocol 2635 and build 168909 on Windows is the build Rust Plus 200 runs. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for Rust Plus 200?
Reading: 69 server fps on average across the last 48 hours. It never dropped below 27. Peak entity count: 155,735. Buildings, deployables and all else included. Memory peak: 4,427 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is Rust Plus 200, and is it online now?
Reading: online. Rust Plus 200 answers right now. By its reported uptime, the last restart was roughly 16 hours ago. Reading: 100% uptime over the last 1 full day. It was up 24 of 24 hours. Reading: first seen 25 October 2026, recorded by Rust Metrics.
Map and rules
What rules does Rust Plus 200 enforce, and what are its settings?
No gather rate appears in the name: Rust Plus 200. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. It describes itself as vanilla. The meaning given: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is on. That is Valve's anti-cheat.
Which map is live on Rust Plus 200?
Check: map. Procedural, size 5,000, seed 890272655, generated by the game on Rust Plus 200. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How do you connect to Rust Plus 200?
To join: start Rust, press F1 and type client.connect 188.82.56.95:28064. Or press Launch Rust here and Steam opens the game and connects you.
