RUST METRICSFlight deck · live data
Data live Servers11,849 Players73,470 Populated3,705 Fresh wipes 3 h219 Scan5 min
‹ All servers188.47.38.169:28111
Offline Full Queue Fresh wipe Wipe due No query

OCTAVIAN RUST

Offline 188.47.38.169:28111 checked 28d ago

weekly wipes moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,330top 60%
Last wipe28d agoweekly schedule
Next wipe6d 3hWed 4 Nov, 17:24 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 17:24 UTC, in 6d 3h. Its weekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Wed 4 Nov, 17:24 UTC6d 3h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 5hFW
  3. WPT 3Wed 11 Nov, 17:24 UTC13d 3h
  4. WPT 4Wed 18 Nov, 17:24 UTC20d 3h
  5. WPT 5Wed 25 Nov, 17:24 UTC27d 3h
  6. WPT 6Wed 2 Dec, 17:24 UTC34d 3h
  7. WPT 7Thu 3 Dec, 19:00 UTC35d 5hFW
  8. WPT 8Wed 9 Dec, 17:24 UTC41d 3h

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 17:24 UTC28d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on OCTAVIAN RUST?

The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.

What wipe timing does OCTAVIAN RUST follow?

The prediction follows its tag, because too few of OCTAVIAN RUST's wipes are on record to confirm its schedule. Wednesday 4 November at 17:24 UTC is when its next wipe is due. 28 days 17 hours ago the current world was made. The tags state a wipe schedule of one wipe a week.

Tags

Which tags does OCTAVIAN RUST carry, and what do they mean?

Tags published by OCTAVIAN RUST, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Game build reading: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^w (Weekly): Wipe cycle: weekly; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show OCTAVIAN RUST?

These Rust Metrics lists carry OCTAVIAN RUST: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

Population

What position does OCTAVIAN RUST hold among Rust servers?

Player hours over seven days put OCTAVIAN RUST at #14,330, in the top 60% of all ranked servers.

How full does OCTAVIAN RUST get?

Reading for OCTAVIAN RUST: offline at this moment; last seen 28 days 12 hours ago.

Operator and location

What location is OCTAVIAN RUST hosted in?

Reading: location. OCTAVIAN RUST gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 188.47.38.169:28111.

What Rust version is OCTAVIAN RUST on?

Reading: OCTAVIAN RUST, Rust network protocol 2633 and build 165217, Windows. To get in, your game needs the same protocol; Steam applies the update.

How reliable is OCTAVIAN RUST, and is it online now?

Check: connection. OCTAVIAN RUST is offline at this moment. Last contact was 28 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 30 September 2026, recorded by Rust Metrics.

Map and rules

What rules does OCTAVIAN RUST enforce, and what are its settings?

No gather rate appears in the name: OCTAVIAN RUST. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on OCTAVIAN RUST?

Check: map. Procedural, generated by the game, on OCTAVIAN RUST.

Connection

What do you do to join OCTAVIAN RUST?

To join: start Rust, press F1 and type client.connect 188.47.38.169:28111. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^z,^y,^w,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Match the game version: protocol 2633 is required.
cs165217
Build Game build reading: 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.