[EU/DE] House of Pain
Online 188.40.253.120:27015 checked 9m ago
Server instruments
last reading Thu 17:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 48 · below 20 is lag, below 10 is badEntities
48 h range 89,072–106,897 · memory 2,858 MBUptime
12 h 0 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 04:14 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 120/100
- 197/225
- 75/700
- 228/700
- 348/350
- 30/1000
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on [EU/DE] House of Pain?
The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.
When does [EU/DE] House of Pain wipe?
Its rhythm cannot be told from the wipes of [EU/DE] House of Pain on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 26 days 14 hours ago.
Lists and filters
Which tags does [EU/DE] House of Pain carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from [EU/DE] House of Pain. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does [EU/DE] House of Pain appear in Rust Metrics lists and filters?
On Rust Metrics, [EU/DE] House of Pain sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does [EU/DE] House of Pain sit in the rankings?
Player hours over seven days put [EU/DE] House of Pain at #15,310, in the top 69% of all ranked servers.
How full does [EU/DE] House of Pain get?
0 of 10 slots are filled on [EU/DE] House of Pain right now. Check: player average. 0 over the last seven days.
Server details
Where does [EU/DE] House of Pain sit?
The name of [EU/DE] House of Pain points to Europe, though it publishes no region tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 188.40.253.120:27015.
What Rust version is [EU/DE] House of Pain on?
Rust network protocol 2635 and build 168909 on Linux is the build [EU/DE] House of Pain runs. Check: protocol. To join, your game must match; Steam handles the update.
How does [EU/DE] House of Pain perform?
Over the last 48 hours the average was 80 server fps; the floor was 48. Peak entity count: 106,897. Buildings, deployables and all else included. Memory peak: 3,331 MB. Expect lag when fps falls and entities climb.
What is the uptime on [EU/DE] House of Pain, and is it online?
Reading: online. [EU/DE] House of Pain answers right now. Reading: uptime. About 12 hours ago it restarted, on its own count. Uptime for the last 7 full days: 155 of 168 hours, or 92%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
How is [EU/DE] House of Pain configured, and what rules are in force?
Check: gather rate. The name [EU/DE] House of Pain does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is [EU/DE] House of Pain on?
Size 4,250 and seed 342317740: the game generates the procedural map on [EU/DE] House of Pain from them. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
What do you do to join [EU/DE] House of Pain?
To join: start Rust, press F1 and type client.connect 188.40.253.120:27015. Or press Launch Rust here and Steam opens the game and connects you.