RUST METRICSFlight deck · live data
Data live Servers11,873 Players91,534 Populated3,854 Fresh wipes 3 h380 Scan5 min
‹ All servers188.241.241.200:28015
Online Full Queue Fresh wipe Wipe due No query

Local Carbon

Online 188.241.241.200:28015 checked 12m ago

monthly wipes moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#5,787top 26%
Last wipe4d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

usual gap3.8 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 2

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 3hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 3hFW

The first 48 hours of its last wipes

Sun 25 OctSat 17 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 02:06 UTC4d ago 1 – running 0
Sat 17 Oct, 20:12 UTC11d ago 0 – 7.2 days 0
Tue 13 Oct, 23:01 UTC15d ago 1 halved by day 2 3.9 days 0
Mon 5 Oct, 14:03 UTC24d ago 0 – 8.4 days 0
Thu 1 Oct, 21:19 UTC FW27d ago 1 held half 3.7 days 0
Tue 29 Sep, 12:01 UTC30d ago 0 – 2.4 days 0
Sun 27 Sep, 21:39 UTC31d ago 1 – 1.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Local Carbon when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 29 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 2 it fell below half when it didn't.

How often does Local Carbon wipe, and when?

With the force wipe, once a month, Local Carbon wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 4 days 13 hours ago. The tags state a wipe schedule of one wipe a month.

Tags

How should you read the tags on Local Carbon?

Tags published by Local Carbon, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Local Carbon?

These Rust Metrics lists carry Local Carbon: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Occupancy

Where does Local Carbon sit in the rankings?

Ranking for Local Carbon: #5,787 on seven-day player hours, top 26% of all ranked servers.

What is the population on Local Carbon?

Current headcount on Local Carbon: 1 players, 10 slots available. Seven-day check: 0 players on average. Peak reading: 1.

Server details

Which location does Local Carbon run from?

No region comes from Local Carbon. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 188.241.241.200:28015.

What Rust version is Local Carbon on?

Reading: Local Carbon, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Local Carbon, and is it online?

Reading: online. Local Carbon answers right now. Reading: 64% uptime over the last 7 full days. It was up 107 of 168 hours. Reading: first seen 27 September 2026, recorded by Rust Metrics.

Rules and settings

How is Local Carbon configured, and what rules are in force?

Reading the name gives no gather rate for Local Carbon. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.

What map is Local Carbon on?

Procedural map on Local Carbon, made by the game's generator.

Connection

How do you connect to Local Carbon?

To join: start Rust, press F1 and type client.connect 188.241.241.200:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^z,^y,^m,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players Slots: 10.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.