Rust 240 Sandbox Server [Oxide]
Offline 188.232.132.14:28015 checked 17d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 222/999
- 68/999
- 38/150
- 19/100
- 40/100
- 41/100
Quick answers
from the figures on this pageWipe schedule
How often does Rust 240 Sandbox Server [Oxide] wipe, and when?
The rhythm of Rust 240 Sandbox Server [Oxide]'s wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 18 days 19 hours ago.
Tags
Which tags does Rust 240 Sandbox Server [Oxide] carry, and what do they mean?
These are the tags Rust 240 Sandbox Server [Oxide] publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; v2283 (Protocol): Your game must run protocol 2283 to get in; ptrak (Networking): This is RakNet, Rust's usual network layer; oxide (Oxide): Plugin framework in use: Oxide (uMod); modded (Modded): Plugins or settings make this a modded server; h7f21ffee (Custom tag): Owner or plugin definition: this tag is not a standard Rust one; stok (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Rust 240 Sandbox Server [Oxide] appear in Rust Metrics lists and filters?
On Rust Metrics, Rust 240 Sandbox Server [Oxide] sits in these lists: Modded Rust servers, checked live and Build and creative servers. Check: filters. On the server list it appears under these: Type: Modded.
Player count
Where does Rust 240 Sandbox Server [Oxide] sit in the rankings?
Player hours over seven days put Rust 240 Sandbox Server [Oxide] at #14,284, in the top 65% of all ranked servers.
How full does Rust 240 Sandbox Server [Oxide] get?
Rust 240 Sandbox Server [Oxide] is not responding; status offline, last seen 17 days 21 hours ago.
Server
Where does Rust 240 Sandbox Server [Oxide] sit?
No region tag on Rust 240 Sandbox Server [Oxide]. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 188.232.132.14:28015.
What Rust version is Rust 240 Sandbox Server [Oxide] on?
Reading: Rust 240 Sandbox Server [Oxide], Rust network protocol 2283, Windows. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Rust 240 Sandbox Server [Oxide], and is it online?
Check: connection. Rust 240 Sandbox Server [Oxide] is offline at this moment. Last contact was 17 days 21 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 11 October 2026.
Map and rules
What settings and rules apply on Rust 240 Sandbox Server [Oxide]?
Check: gather rate. The name Rust 240 Sandbox Server [Oxide] does not state one. Check: group limit. None published. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Anti-cheat reading: VAC off, Valve's system.
What map is Rust 240 Sandbox Server [Oxide] on?
The game generates a procedural map for Rust 240 Sandbox Server [Oxide].
How to join
What do you do to join Rust 240 Sandbox Server [Oxide]?
To join: start Rust, press F1 and type client.connect 188.232.132.14:28015. Or press Launch Rust here and Steam opens the game and connects you.