RUST METRICSFlight deck · live data
Data live Servers11,866 Players94,541 Populated3,878 Fresh wipes 3 h396 Scan5 min
‹ All servers188.232.132.14:28015
Offline Full Queue Fresh wipe Wipe due No query

Rust 240 Sandbox Server [Oxide]

Offline 188.232.132.14:28015 checked 17d ago

modded
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,284top 65%
Last wipe18d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does Rust 240 Sandbox Server [Oxide] wipe, and when?

The rhythm of Rust 240 Sandbox Server [Oxide]'s wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 18 days 19 hours ago.

Tags

Which tags does Rust 240 Sandbox Server [Oxide] carry, and what do they mean?

These are the tags Rust 240 Sandbox Server [Oxide] publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; v2283 (Protocol): Your game must run protocol 2283 to get in; ptrak (Networking): This is RakNet, Rust's usual network layer; oxide (Oxide): Plugin framework in use: Oxide (uMod); modded (Modded): Plugins or settings make this a modded server; h7f21ffee (Custom tag): Owner or plugin definition: this tag is not a standard Rust one; stok (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Rust 240 Sandbox Server [Oxide] appear in Rust Metrics lists and filters?

On Rust Metrics, Rust 240 Sandbox Server [Oxide] sits in these lists: Modded Rust servers, checked live and Build and creative servers. Check: filters. On the server list it appears under these: Type: Modded.

Player count

Where does Rust 240 Sandbox Server [Oxide] sit in the rankings?

Player hours over seven days put Rust 240 Sandbox Server [Oxide] at #14,284, in the top 65% of all ranked servers.

How full does Rust 240 Sandbox Server [Oxide] get?

Rust 240 Sandbox Server [Oxide] is not responding; status offline, last seen 17 days 21 hours ago.

Server

Where does Rust 240 Sandbox Server [Oxide] sit?

No region tag on Rust 240 Sandbox Server [Oxide]. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 188.232.132.14:28015.

What Rust version is Rust 240 Sandbox Server [Oxide] on?

Reading: Rust 240 Sandbox Server [Oxide], Rust network protocol 2283, Windows. Matching protocol is required to join. Let Steam update your game.

What is the uptime on Rust 240 Sandbox Server [Oxide], and is it online?

Check: connection. Rust 240 Sandbox Server [Oxide] is offline at this moment. Last contact was 17 days 21 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 11 October 2026.

Map and rules

What settings and rules apply on Rust 240 Sandbox Server [Oxide]?

Check: gather rate. The name Rust 240 Sandbox Server [Oxide] does not state one. Check: group limit. None published. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Anti-cheat reading: VAC off, Valve's system.

What map is Rust 240 Sandbox Server [Oxide] on?

The game generates a procedural map for Rust 240 Sandbox Server [Oxide].

How to join

What do you do to join Rust 240 Sandbox Server [Oxide]?

To join: start Rust, press F1 and type client.connect 188.232.132.14:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,v2283,h7f21ffee,stok,gmrust,oxide,modded

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players The server holds 50 slots.
v2283
Protocol Your game must run protocol 2283 to get in.
ptrak
Networking This is RakNet, Rust's usual network layer.

Mods and access

oxide
Oxide Plugin framework in use: Oxide (uMod).
modded
Modded Plugins or settings make this a modded server.

Other

h7f21ffee
Custom tag Owner or plugin definition: this tag is not a standard Rust one.
stok
Custom tag Owner or plugin definition: this tag is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.