RUST METRICSFlight deck · live data
Data live Servers11,644 Players39,744 Populated2,959 Fresh wipes 3 h79 Scan5 min
‹ All servers188.232.124.12:28015
Offline Full Queue Fresh wipe Wipe due No query

Rust 240 Sandbox Server [Oxide]

Offline 188.232.124.12:28015 checked 12d ago

modded
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,475top 67%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does Rust 240 Sandbox Server [Oxide] wipe?

To tell the rhythm of Rust 240 Sandbox Server [Oxide], too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 17 days 6 hours ago.

Tags

How should you read the tags on Rust 240 Sandbox Server [Oxide]?

Tags published by Rust 240 Sandbox Server [Oxide], read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; v2283 (Protocol): Your game must run protocol 2283 to get in; ptrak (Networking): This is RakNet, Rust's usual network layer; oxide (Oxide): It runs Oxide, also known as uMod; modded (Modded): Check: category. Modded, because plugins or settings alter the game; hb29c9af6 (Custom tag): This tag is non-standard, added by the owner or a plugin; stok (Custom tag): This tag is non-standard, added by the owner or a plugin. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Rust 240 Sandbox Server [Oxide] appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Rust 240 Sandbox Server [Oxide]: Modded Rust servers, checked live and Build and creative servers. These filters bring it up on the server list: Type: Modded.

Population

What position does Rust 240 Sandbox Server [Oxide] hold among Rust servers?

Player hours over seven days put Rust 240 Sandbox Server [Oxide] at #14,475, in the top 67% of all ranked servers.

How full does Rust 240 Sandbox Server [Oxide] get?

Reading for Rust 240 Sandbox Server [Oxide]: offline at this moment; last seen 12 days 18 hours ago.

Server

Where does Rust 240 Sandbox Server [Oxide] sit?

No region comes from Rust 240 Sandbox Server [Oxide]. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 188.232.124.12:28015.

What Rust version is Rust 240 Sandbox Server [Oxide] on?

Reading: Rust 240 Sandbox Server [Oxide], Rust network protocol 2283, Windows. Matching protocol is required to join. Let Steam update your game.

What is the uptime on Rust 240 Sandbox Server [Oxide], and is it online?

Rust 240 Sandbox Server [Oxide] reports offline. The last reading came 12 days 18 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 15 October 2026, recorded by Rust Metrics.

Map and rules

What rules does Rust 240 Sandbox Server [Oxide] enforce, and what are its settings?

Check: gather rate. The name Rust 240 Sandbox Server [Oxide] does not state one. Check: group limit. None published. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Anti-cheat reading: VAC off, Valve's system.

Which map is live on Rust 240 Sandbox Server [Oxide]?

Procedural map on Rust 240 Sandbox Server [Oxide], made by the game's generator.

Join

How can you get onto Rust 240 Sandbox Server [Oxide]?

To join: start Rust, press F1 and type client.connect 188.232.124.12:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,v2283,hb29c9af6,stok,gmrust,oxide,modded

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players Slots: 50.
v2283
Protocol Your game must run protocol 2283 to get in.
ptrak
Networking This is RakNet, Rust's usual network layer.

Mods and access

oxide
Oxide It runs Oxide, also known as uMod.
modded
Modded Check: category. Modded, because plugins or settings alter the game.

Other

hb29c9af6
Custom tag This tag is non-standard, added by the owner or a plugin.
stok
Custom tag This tag is non-standard, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.