RUST METRICSFlight deck · live data
Data live Servers11,749 Players55,156 Populated3,381 Fresh wipes 3 h134 Scan5 min
‹ All servers188.232.124.10:28015
Offline Full Queue Fresh wipe Wipe due No query

Rust 240 Sandbox Server [Oxide]

Offline 188.232.124.10:28015 checked 15d ago

modded
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,136top 61%
Last wipe18d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does Rust 240 Sandbox Server [Oxide] wipe, and when?

The rhythm of Rust 240 Sandbox Server [Oxide]'s wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 18 days 2 hours ago.

Tags

Which tags does Rust 240 Sandbox Server [Oxide] carry, and what do they mean?

These are the tags Rust 240 Sandbox Server [Oxide] publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; v2283 (Protocol): Match the game version: protocol 2283 is required; ptrak (Networking): Network layer: RakNet, the standard for the game; oxide (Oxide): Plugin framework in use: Oxide (uMod); modded (Modded): Plugins or settings make this a modded server; hb29c9af6 (Custom tag): A plugin or the owner set this tag; Rust does not ship it; stok (Custom tag): A plugin or the owner set this tag; Rust does not ship it. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Rust 240 Sandbox Server [Oxide] appear in Rust Metrics lists and filters?

On Rust Metrics, Rust 240 Sandbox Server [Oxide] sits in these lists: Modded Rust servers, checked live and Build and creative servers. Reading: server list filters. It comes up under Type: Modded.

Population

What position does Rust 240 Sandbox Server [Oxide] hold among Rust servers?

Player hours over seven days put Rust 240 Sandbox Server [Oxide] at #13,136, in the top 61% of all ranked servers.

What is the population on Rust 240 Sandbox Server [Oxide]?

Rust 240 Sandbox Server [Oxide] is not responding; status offline, last seen 15 days 5 hours ago.

Server details

Where does Rust 240 Sandbox Server [Oxide] sit?

Reading: location. Rust 240 Sandbox Server [Oxide] gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 188.232.124.10:28015.

What Rust version is Rust 240 Sandbox Server [Oxide] on?

Version check: Rust network protocol 2283 on Windows, run by Rust 240 Sandbox Server [Oxide]. Matching protocol is required to join. Let Steam update your game.

Is Rust 240 Sandbox Server [Oxide] up, and how often does it stay up?

Rust 240 Sandbox Server [Oxide] reports offline. The last reading came 15 days 5 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 October 2026, recorded by Rust Metrics.

Rules and settings

What rules does Rust 240 Sandbox Server [Oxide] enforce, and what are its settings?

No gather rate appears in the name: Rust 240 Sandbox Server [Oxide]. Check: group limit. None published. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Anti-cheat reading: VAC off, Valve's system.

Which map is live on Rust 240 Sandbox Server [Oxide]?

Procedural map on Rust 240 Sandbox Server [Oxide], made by the game's generator.

Join

What do you do to join Rust 240 Sandbox Server [Oxide]?

To join: start Rust, press F1 and type client.connect 188.232.124.10:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,v2283,hb29c9af6,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
v2283
Protocol Match the game version: protocol 2283 is required.
ptrak
Networking Network layer: RakNet, the standard for the game.

Mods and access

oxide
Oxide Plugin framework in use: Oxide (uMod).
modded
Modded Plugins or settings make this a modded server.

Other

hb29c9af6
Custom tag A plugin or the owner set this tag; Rust does not ship it.
stok
Custom tag A plugin or the owner set this tag; Rust does not ship it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.