RUST METRICSFlight deck · live data
Data live Servers11,691 Players35,842 Populated2,916 Fresh wipes 3 h97 Scan5 min
‹ All servers188.232.120.6:28015
Offline Full Queue Fresh wipe Wipe due No query

Rust 240 Sandbox Server [Oxide]

Offline 188.232.120.6:28015 checked 14d ago

modded
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,668top 63%
Last wipe18d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does Rust 240 Sandbox Server [Oxide] follow?

Its rhythm cannot be told from the wipes of Rust 240 Sandbox Server [Oxide] on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 18 days 6 hours ago.

Tag meanings

Which tags does Rust 240 Sandbox Server [Oxide] carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; v2283 (Protocol): Match the game version: protocol 2283 is required; ptrak (Networking): Network layer: RakNet, the standard for the game; oxide (Oxide): Plugin framework in use: Oxide (uMod); modded (Modded): Modded: plugins or settings depart from the stock game; hb29c9af6 (Custom tag): This tag is non-standard, added by the owner or a plugin; stok (Custom tag): This tag is non-standard, added by the owner or a plugin from Rust 240 Sandbox Server [Oxide]. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Rust 240 Sandbox Server [Oxide]?

Rust Metrics lists featuring Rust 240 Sandbox Server [Oxide]: Modded Rust servers, checked live and Build and creative servers. Reading: server list filters. It comes up under Type: Modded.

Occupancy

What position does Rust 240 Sandbox Server [Oxide] hold among Rust servers?

Player hours over seven days put Rust 240 Sandbox Server [Oxide] at #13,668, in the top 63% of all ranked servers.

How full does Rust 240 Sandbox Server [Oxide] get?

Rust 240 Sandbox Server [Oxide] is not responding; status offline, last seen 14 days 10 hours ago.

Server

What location is Rust 240 Sandbox Server [Oxide] hosted in?

No region comes from Rust 240 Sandbox Server [Oxide]. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 188.232.120.6:28015.

What Rust version is Rust 240 Sandbox Server [Oxide] on?

Reading: Rust 240 Sandbox Server [Oxide], Rust network protocol 2283, Windows. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Rust 240 Sandbox Server [Oxide], and is it online?

Check: connection. Rust 240 Sandbox Server [Oxide] is offline at this moment. Last contact was 14 days 10 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 14 October 2026, recorded by Rust Metrics.

Settings and map

How is Rust 240 Sandbox Server [Oxide] configured, and what rules are in force?

Check: gather rate. The name Rust 240 Sandbox Server [Oxide] does not state one. The group limit is not published. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. VAC is off. That is Valve's anti-cheat.

Which map is live on Rust 240 Sandbox Server [Oxide]?

The game generates a procedural map for Rust 240 Sandbox Server [Oxide].

How to join

How do you connect to Rust 240 Sandbox Server [Oxide]?

Check: join. Open Rust, press F1, then enter client.connect 188.232.120.6:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,v2283,hb29c9af6,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
v2283
Protocol Match the game version: protocol 2283 is required.
ptrak
Networking Network layer: RakNet, the standard for the game.

Mods and access

oxide
Oxide Plugin framework in use: Oxide (uMod).
modded
Modded Modded: plugins or settings depart from the stock game.

Other

hb29c9af6
Custom tag This tag is non-standard, added by the owner or a plugin.
stok
Custom tag This tag is non-standard, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.