Rust 240 Sandbox Server [Oxide]
Offline 188.232.120.6:28015 checked 14d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 61/999
- 149/999
- 74/150
- 12/100
- 1/100
- 14/100
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Rust 240 Sandbox Server [Oxide] follow?
Its rhythm cannot be told from the wipes of Rust 240 Sandbox Server [Oxide] on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 18 days 6 hours ago.
Tag meanings
Which tags does Rust 240 Sandbox Server [Oxide] carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; v2283 (Protocol): Match the game version: protocol 2283 is required; ptrak (Networking): Network layer: RakNet, the standard for the game; oxide (Oxide): Plugin framework in use: Oxide (uMod); modded (Modded): Modded: plugins or settings depart from the stock game; hb29c9af6 (Custom tag): This tag is non-standard, added by the owner or a plugin; stok (Custom tag): This tag is non-standard, added by the owner or a plugin from Rust 240 Sandbox Server [Oxide]. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Rust 240 Sandbox Server [Oxide]?
Rust Metrics lists featuring Rust 240 Sandbox Server [Oxide]: Modded Rust servers, checked live and Build and creative servers. Reading: server list filters. It comes up under Type: Modded.
Occupancy
What position does Rust 240 Sandbox Server [Oxide] hold among Rust servers?
Player hours over seven days put Rust 240 Sandbox Server [Oxide] at #13,668, in the top 63% of all ranked servers.
How full does Rust 240 Sandbox Server [Oxide] get?
Rust 240 Sandbox Server [Oxide] is not responding; status offline, last seen 14 days 10 hours ago.
Server
What location is Rust 240 Sandbox Server [Oxide] hosted in?
No region comes from Rust 240 Sandbox Server [Oxide]. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 188.232.120.6:28015.
What Rust version is Rust 240 Sandbox Server [Oxide] on?
Reading: Rust 240 Sandbox Server [Oxide], Rust network protocol 2283, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Rust 240 Sandbox Server [Oxide], and is it online?
Check: connection. Rust 240 Sandbox Server [Oxide] is offline at this moment. Last contact was 14 days 10 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 14 October 2026, recorded by Rust Metrics.
Settings and map
How is Rust 240 Sandbox Server [Oxide] configured, and what rules are in force?
Check: gather rate. The name Rust 240 Sandbox Server [Oxide] does not state one. The group limit is not published. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. VAC is off. That is Valve's anti-cheat.
Which map is live on Rust 240 Sandbox Server [Oxide]?
The game generates a procedural map for Rust 240 Sandbox Server [Oxide].
How to join
How do you connect to Rust 240 Sandbox Server [Oxide]?
Check: join. Open Rust, press F1, then enter client.connect 188.232.120.6:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.